Reputation: 67
I'm trying to build an application using cmake but the executable is unable to link to the libraries, the ldd of my executable looks like this
linux-vdso.so.1 (0x00007ffd447a0000)
libavcodec.so.58 => /usr/local/ffmpeg/libavcodec.so.58 (0x00007f5673121000)
libavformat.so.58 => /usr/local/ffmpeg/libavformat.so.58 (0x00007f5672cdb000)
libstdc++.so.6 => /usr/lib/x86_64-linux-gnu/libstdc++.so.6 (0x00007f5671ffb000)
libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007f5671de3000)
libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007f56719f2000)
libm.so.6 => /lib/x86_64-linux-gnu/libm.so.6 (0x00007f5671654000)
/lib64/ld-linux-x86-64.so.2 (0x00007f567629b000)
libswresample.so.3 => not found
libavutil.so.56 => not found
libpthread.so.0 => /lib/x86_64-linux-gnu/libpthread.so.0 (0x00007f5671435000)
libavutil.so.56 => not found
libdl.so.2 => /lib/x86_64-linux-gnu/libdl.so.2 (0x00007f5671231000)
while in my make --trace the library is present
/usr/bin/c++ -I/home/arunabh-compute/sensor-drivers -isystem
/usr/local/include -isystem /usr/local/GenICam/include -Wall -O3 -
std=gnu++14 -o CMakeFiles/save_cpp.dir/stdafx.cpp.o -c /home/arunabh-
compute/sensor-drivers/stdafx.cpp
CMakeFiles/save_cpp.dir/build.make:178: update target 'save_cpp' due
to: CMakeFiles/save_cpp.dir/link.txt
CMakeFiles/save_cpp.dir/Cpp_Save.cpp.o
CMakeFiles/save_cpp.dir/stdafx.cpp.o
CMakeFiles/save_cpp.dir/build.make /usr/local/ffmpeg/libavcodec.so
/usr/local/ffmpeg/libavcodec.so.58
/usr/local/ffmpeg/libavcodec.so.58.18.100
/usr/local/ffmpeg/libavdevice.so /usr/local/ffmpeg/libavdevice.so.58
/usr/local/ffmpeg/libavdevice.so.58.3.100
/usr/local/ffmpeg/libavfilter.so /usr/local/ffmpeg/libavfilter.so.7
/usr/local/ffmpeg/libavfilter.so.7.16.100
/usr/local/ffmpeg/libavformat.so /usr/local/ffmpeg/libavformat.so.58
/usr/local/ffmpeg/libavformat.so.58.12.100
/usr/local/ffmpeg/libavutil.so /usr/local/ffmpeg/libavutil.so.56
/usr/local/ffmpeg/libavutil.so.56.14.100
/usr/local/ffmpeg/libswresample.so
/usr/local/ffmpeg/libswresample.so.3
/usr/local/ffmpeg/libswresample.so.3.1.100
/usr/local/ffmpeg/libswscale.so /usr/local/ffmpeg/libswscale.so.5
/usr/local/ffmpeg/libswscale.so.5.1.100
even though libswresample.so.3, libavutil.so.56 is clearly present in the make --trace the application doesn't link to it for some reason, additionally if i put the /usr/local/ffmpeg folder in my LD_LIBRARY_PATH everything starts working just fine. Additionally libavcodec.so.58 is found. Trying to understand what's happening and how to fix it. Thanks.
Upvotes: 1
Views: 647
Reputation: 31010
By linking with these libraries, you marked them as needed in your binary, without recording any paths.
By default, your system only looks for dynamic libraries in a handful of locations. You have a few options:
/usr/local/ffmpeg
to a file in /etc/ld.so.conf.d/
(don't forget to call ldconfig
). This will tell your dynamic linker (ld.so
) to look there./usr/local/ffmpeg
to the LD_LIBRARY_PATH
environment variable as you did. You can make this permanent by editing /etc/environment
on some machines. This has the same effect, but can be overridden by users. Most games on Linux rely on this to find the bundled libraries, for example, but this does necessitate a launcher script.-rpath=/usr/local/ffmpeg
. This informs the dynamic linker that you would like it to look there too. You can do this in CMake by setting the INSTALL_RPATH
target property. You probably want to set BUILD_WITH_INSTALL_RPATH
as well, so you do not have to set LD_LIBRARY_PATH
during development or set a separate BUILD_RPATH
.Upvotes: 0