Reputation: 467
I have stored an array of object in Redux State and inside each object there is a key named price. Now when I increment the quantity button I need to access the object that has the key inside redux and change the price value. I was able to do that but it's not working properly the price is being changed but a new object is being added in the state of Redux you can see it in the screenshot below. hope I was able to explain the problem clearly. if not please let know so I can explain more.
Cart Component
increment(e, item){
let qty = e.target.previousElementSibling.textContent;
qty++;
e.target.previousElementSibling.textContent = qty;
this.props.changePrice(item);
}
<div>
<input onClick={(e) =>this.decrement(e)} type="submit" value="-"/>
<span>1</span>
<input onClick={(e) => this.increment(e, item)} type="submit" value="+"/>
</div>
function mapStateToProps(state){
return({
itemlist: state.rootReducer
})
}
function mapDispatchToProps(dispatch) {
return({
removeItem: (item)=>{
dispatch({type: 'removeCart', payload: item})
},
changePrice: (item)=>{
dispatch({type: 'changePrice', payload: item})
}
})
}
export default connect(mapStateToProps, mapDispatchToProps)(Cart);
Reducer Component
const changePrice = (itemArray, item)=>{
let newObject = {};
let filteredObject = itemArray.filter(reduxItem => reduxItem.id === item.id);
let newprice = filteredObject[0].price + filteredObject[0].price;
filteredObject[0].price = newprice;
newObject = filteredObject;
const something = ([...itemArray, newObject]);
return something;
}
const reducer = (state = [], action) =>{
switch (action.type) {
case 'Add':
return [...state, action.payload]
case 'removeCart':
const targetItemIndex = state.indexOf(action.payload);
return state.filter((item, index) => index !== targetItemIndex)
case 'changePrice':
return changePrice(state, action.payload)
default:
return state;
}
}
export default reducer;
Upvotes: 1
Views: 2068
Reputation: 3774
filteredObject
is an array. You override the newObject
to be an array in this statement newObject = filteredObject
. So the newObject
is an array ( in [...itemArray, newObject]
) rather than an object. Keep things simple without unnecessary complexity.You can use Array.map
. So do this instead
const changePrice = (itemArray, item) => {
return itemArray.map(reduxItem => {
if(reduxItem.id === item.id){
reduxItem.price = reduxItem.price + reduxItem.price
}
return reduxItem
});
};
See this for more info https://redux.js.org/recipes/structuring-reducers/immutable-update-patterns#inserting-and-removing-items-in-arrays
Hope this helps!
Upvotes: 1
Reputation: 455
Instead of mutating the state.
// use this
const newState = Object.assign({},state);
We can create a new state and now if you do this, this works fine. This avoids mutating state.
Upvotes: 1