Reputation: 3
I'm trying to make a menu that depends on the kind of profile the user has, so I'm trying to set an image on the buttons. I did it this way:
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var btn1: UIButton!
@IBOutlet weak var btn2: UIButton!
@IBOutlet weak var txtNum: UITextField!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
@IBAction func btnSend(_ sender: Any) {
var Num = txtNum.text!
if Num == "1" {
btn1.setImage(UIImage(named:"museos.png"), for: .normal)
btn2.setImage(UIImage(named: "otros.png"), for: .normal)
} else if Num == "2" {
btn1.setImage(UIImage(named:"parques.png"), for: .normal)
btn2.setImage(UIImage(named: "monumentos.png"), for: .normal)
}
}
}
But, once the app runs, it shows me the buttons like this:
and I don't know what is happening here. Some help?
Upvotes: 0
Views: 81
Reputation: 1383
Remove the .png extensions from your image names.
You can also try changing your button type from system to custom. Setting the image requires using the setImage
function.
button.setImage(UIImage(named: "museos"), for: .normal)
Upvotes: 1