Reputation: 2354
I try to implement a left rotation on an array of size n shifts. For example, I have
array = {1,2,3,4,5};
and I have number of shifts:
shifts = 2;
After processing the array it has to look like this:
array = {3,4,5,1,2};
I have implemented it with two for loops:
var array = new int[]{1,2,3,4,5};
var shifts =3;
var temp = 0;
for(var j = 0; j < shifts; j++){
temp = array[0];
for(var i = 0; i < array.Length -1; i++){
array[i] = array[i + 1];
}
array[array.Length-1] = temp;
}
for(var i =0 ; i< array.Length; i++){
System.Console.Write(array[i]+ " ");
}
Console.Read();
And it is working, but it isn't passing some tests with big amount of numbers in array and I get Terminated due to timeout error;
Are there any ways to implements left rotation in one loop?
Upvotes: 1
Views: 336
Reputation: 1
import java.util.*;
public class ArrayRotation{
public static void main(String[] args) {
Scanner sc=new Scanner(System.in);
System.out.println("enter size of array:");
int n=sc.nextInt();
int arr[]=new int[n];
System.out.println("enter elements:");
for(int i=0;i<n;i++)
arr[i]=sc.nextInt();
System.out.println("enter shifts:");
int d=sc.nextInt();
int arr1[]=new int[d];
for(int i=0;i<d;i++)
arr1[i]=arr[i];
System.out.println("Array after rotating");
for(int i=d;i<n;i++)
System.out.print(arr[i]+" ");
for(int i=0;i<d;i++)
System.out.print(arr1[i]+" ");
}
}
Upvotes: 0
Reputation: 4177
Got it to work using a rotating buffer with the size of the amount of shifts.
static void ShiftLeft(int[] array, int shifts)
{
int length = array.Length;
int actualShifts = shifts % length;
if (actualShifts == 0) return;
int[] buffer = new int[actualShifts];
Array.Copy(array, buffer, actualShifts);
int indexAddition = actualShifts - (length % actualShifts);
for (int i = length - 1; i >= 0; i--)
{
int current = array[i];
int bufferIndex = (i + indexAddition) % actualShifts;
array[i] = buffer[bufferIndex];
buffer[bufferIndex] = current;
}
}
EDIT: As pointed out by @canton7, the circular buffer adds unnecessary complexity. Below should do, basically @canton7's answer, although @canton7 his answer is still more efficient due to the smaller buffer:
int length = array.Length;
int actualShifts = shifts % length;
if (actualShifts == 0) return;
int[] buffer = new int[actualShifts];
Array.Copy(array, buffer, actualShifts);
Array.Copy(array, actualShifts, array, 0, length - actualShifts);
Array.Copy(buffer, 0, array, length - actualShifts, actualShifts);
Upvotes: 0
Reputation: 419
This is cheating, but a LINQ solution could be:
var array = Enumerable.Range(0, 100).ToArray();
var shiftBy = 2;
var shifted = array.Skip(shiftBy).Concat(array.Take(shiftBy)).ToArray();
If your task is simply 'viewing' the array in this transformed way, to avoid creating a new array, exclude the end .ToArray()
and iterate over the IEnumerable<int>
directly.
Upvotes: 2
Reputation: 42225
I think this as efficient as you'll get for rotating an array in-place. Works for both left and right rotations, depending on the sign of rotateBy
:
private static void Rotate<T>(T[] array, int rotateBy)
{
rotateBy %= array.Length;
// Nothing to do?
if (rotateBy == 0)
return;
// Normalize it to a right rotation
if (rotateBy < 0)
rotateBy = array.Length + rotateBy;
// Allocate the smallest possible temp array
if (rotateBy > array.Length / 2)
{
T[] temp = new T[array.Length - rotateBy];
Array.Copy(array, 0, temp, 0, array.Length - rotateBy);
Array.Copy(array, array.Length - rotateBy, array, 0, rotateBy);
Array.Copy(temp, 0, array, rotateBy, array.Length - rotateBy);
}
else
{
T[] temp = new T[rotateBy];
Array.Copy(array, array.Length - rotateBy, temp, 0, rotateBy);
Array.Copy(array, 0, array, rotateBy, array.Length - rotateBy);
Array.Copy(temp, 0, array, 0, rotateBy);
}
}
Upvotes: 3