Reputation: 1895
Looks like I've re-invented the wheel, but somehow this isn't working in Internet Explorer 9, but does in IE6.
function debug()
if(!window.console) {
window.console = { log: function() { /* do something */ } };
}
console.log.apply(console, arguments);
}
Related: Apply() question for javascript
F12 Debugger tells me that this "object" (console.log) does not support method 'apply'. Is it not even recognized as a function? Any other pointers or ideas?
Upvotes: 47
Views: 22116
Reputation: 344497
The second part of an answer I gave recently answers this question too. I don't consider this a duplicate of that one so, for convenience, I'll paste it here:
The console object is not part of any standard and is an extension to the Document Object Model. Like other DOM objects, it is considered a host object and is not required to inherit from Object, nor its methods from Function, like native ECMAScript functions and objects do. This is the reason apply and call are undefined on those methods. In IE 9, most DOM objects were improved to inherit from native ECMAScript types. As the developer tools are considered an extension to IE (albeit, a built-in extension), they clearly didn't receive the same improvements as the rest of the DOM.
For what it's worth, you can still use some Function.prototype methods on console methods with a little bind() magic:
var log = Function.prototype.bind.call(console.log, console); log.apply(console, ["this", "is", "a", "test"]); //-> "thisisatest"
So you could fix up all the console
methods for IE 9 in the same manner:
if (Function.prototype.bind && window.console && typeof console.log == "object"){
[
"log","info","warn","error","assert","dir","clear","profile","profileEnd"
].forEach(function (method) {
console[method] = this.bind(console[method], console);
}, Function.prototype.call);
}
This replaces the "host" functions with native functions that call the "host" functions. You can get it working in Internet Explorer 8 by including the compatibility implementations for Function.prototype.bind
and Array.prototype.forEach
in your code, or rewriting the above snippet to incorporate the techniques used by those methods.
console.log
typeof is "object" instead of "function" - Microsoft Connect (Live account required)Upvotes: 93
Reputation: 634
Try:
function log(type) {
if (typeof console !== 'undefined' && typeof console.log !== 'undefined' &&
console[type] && Function.prototype.bind) {
var log = Function.prototype.bind.call(console[type], console);
log.apply(console, Array.prototype.slice.call(arguments, 1));
}
}
log('info', 'test', 'pass');
log('error', 'test', 'fail');
Works for log
, debug
, info
, warn
, error
, group
or groupEnd
.
Upvotes: 0
Reputation: 11
I came across the same IE trouble and made a routine for it. It is not as fancy as all the above implementations, but it works in ALL modern browsers.
I tested it with Firefox (Firebug), IE 7,8,9 Chrome and Opera.
It makes use of the evil EVAL, but you will only want to debug in development.
Afterwards you will replace the code with debug = function () {};
So here it is.
Regards, Hans
(function(ns) {
var msgs = [];
// IE compatiblity
function argtoarr (args,from) {
var a = [];
for (var i = from || 0; i<args.length; i++) a.push(args[i]);
return a;
}
function log(arg) {
var params = "", format = "", type , output,
types = {
"number" : "%d",
"object" : "{%o}",
"array" : "[%o]"
};
for (var i=0; i<arg.length; i++) {
params += (params ? "," : "")+"arg["+i+"]";
type = types[toType(arg[i])] || "%s";
if (type === "%d" && parseFloat(arg[i]) == parseInt(arg[i], 10)) type = "%f";
format += (format ? "," : "")+type;
}
// opera does not support string format, so leave it out
output = "console.log("+(window.opera ? "" : "'%f',".replace("%f",format))+"%p);".replace("%p",params);
eval(output);
}
ns.debug = function () {
msgs.push(argtoarr(arguments));
if (console !== undefined) while (msgs.length>0) log(msgs.shift());
}
})(window);
Oops forgot my toType function, here it is.
function toType(obj) {
if (obj === undefined) return "undefined";
if (obj === null) return "null";
var m = obj.constructor;
if (!m) return "window";
m = m.toString().match(/(?:function|\[object)\s*([a-z|A-Z|0-9|_|@]*)/);
return m[1].toLowerCase();
}
Upvotes: 1
Reputation: 8562
The reason I came to this question was that I as trying to 'spicy' the console.log function for a specific module, so I'd have more localized and insightful debug info by playing a bit with the arguments, IE 9 broke it.
@Andy E answer is great and helped me with lots of insight about apply. I just don't take the same approach to support IE9, so my solution is running the console only on "modern browsers" (being that modern means whatever browsers that behave the way I expect =)
var C = function() {
var args = Array.prototype.slice.call(arguments);
var console = window.console;
args[0] = "Module X: "+args[0];
if( typeof console == 'object' && console.log && console.log.apply ){
console.log.apply(console, args);
}
};
Upvotes: 0
Reputation: 6378
There is also Paul Irish's way of doing it. It is simpler than some of the answers above, but makes log always output an array (even if only one argument was passed in):
// usage: log('inside coolFunc',this,arguments);
// http://paulirish.com/2009/log-a-lightweight-wrapper-for-consolelog/
window.log = function(){
log.history = log.history || []; // store logs to an array for reference
log.history.push(arguments);
if(this.console){
console.log( Array.prototype.slice.call(arguments) );
}
};
Upvotes: 5
Reputation: 1895
Ok, it works when you write it this way:
function debug()
if(!window.console) {
window.console = {};
console.log = function() { /* do something */ };
}
console.log.apply(console, arguments);
}
Odd behaviour... but if you write it this way 'console.log' gets recognized as a function.
Upvotes: 0
Reputation: 1073968
Several of IE's host object functions aren't really JavaScript functions and so don't have apply
or call
. (alert
, for example.)
So you'll have to do it the hard way:
function debug()
var index;
if(!window.console) {
window.console = { log: function() { /* do something */ } };
}
for (index = 0; index < arguments.length; ++index) {
console.log(arguments[index]);
}
}
Upvotes: 2