Kulkejszyn
Kulkejszyn

Reputation: 65

Applying changes to Prefab Unity

I have problem with applying changes to Prefab. As you see in the screenshot I can't press the Apply All button, but when I click Revert All everything seems to be working. Do you have any ideas what could fix it? I'm using Unity 2019.

Inspector view:

Inspector view

I expected to apply changes made in scene to my Prefab and every instance.

Upvotes: 2

Views: 5104

Answers (1)

Jichael
Jichael

Reputation: 820

You are actually editing the .fbx directly, and I believe you can't do that. What we do when we import from Blender/3DS Max/Whatever is :

1 - Drag the fbx in your scene.

2 - Right click on the object in the hierarchy : unpack prefab completly.

3 - Do what you want to do on the object

4 - Drag your object into your assets

Now you have a "real" prefab and can do whatever you want to with it

Upvotes: 5

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