Reputation: 65
I have problem with applying changes to Prefab. As you see in the screenshot I can't press the Apply All button, but when I click Revert All everything seems to be working. Do you have any ideas what could fix it? I'm using Unity 2019.
Inspector view:
I expected to apply changes made in scene to my Prefab and every instance.
Upvotes: 2
Views: 5104
Reputation: 820
You are actually editing the .fbx directly, and I believe you can't do that. What we do when we import from Blender/3DS Max/Whatever is :
1 - Drag the fbx in your scene.
2 - Right click on the object in the hierarchy : unpack prefab completly.
3 - Do what you want to do on the object
4 - Drag your object into your assets
Now you have a "real" prefab and can do whatever you want to with it
Upvotes: 5