Reputation: 151
I am seeing side affect of other unrelated signals getting affected when I use force inside a task. In the example below, I try forcing 2 independent variables "a" and "b" inside the module "dut". To do this I use the helper task "force1" inside the interface 'intf'. However I find that changing 'b' also causes 'a' to change as shown in the output.
Test case on edaplayground. https://www.edaplayground.com/x/23LM
module dut(intf i1);
logic a;
logic b;
endmodule
interface intf;
task force1(bit sel, int value);
if(sel == 0) begin
$display("[%0t]:forcing a to %0d", $stime, value);
force dut1.a = value;
end
else begin
$display("[%0t]:forcing b to %0d", $stime, value);
force dut1.b = value;
end
endtask
endinterface
module test();
intf intf1();
dut dut1(intf1);
always@(dut1.a) begin
$display("[%0t]:Changing value of a=%0d", $stime, dut1.a);
end
always@(dut1.b) begin
$display("[%0t]:Changing value of b=%0d", $stime, dut1.b);
end
initial begin
intf1.force1(.sel(0), .value(1));// Change value of a to 1
#10;
intf1.force1(.sel(1), .value(0));// Change value of b to 0
#10;
$finish;
end
endmodule
[0]:forcing a to 1
[0]:Changing value of a=1
[10]:forcing b to 0
[10]:Changing value of a=0 ----------> WHY DID THIS CHANGE?
[10]:Changing value of b=0
I expected the output 'a' not to change to 0.
Upvotes: 1
Views: 1425
Reputation: 5098
The problem is that value
is a static variable. When you declare a task in Verilog, unless you specify the task to be automatic
, all the variables in the task will be static, meaning each call to the task that modifies a variable does so for all calls to that task (its like creating a static local variable in C).
Its also important to note that force
procedural assignments dont just resolve the RHS and set the LHS to that value, but instead forces the LHS to be set to the expression on the RHS. So, an assignment like force A = B;
will make A
equal to B
at the time the force
is applied as well as any time B
might be updated after. Putting this together with information above (value
is static), you arent setting dut1.a
to be 1
with your force
, but setting it to be value
. Once value
changes with your next call to your task, dut1.a
also changes to match it.
Now, unfortunately, you cant just make the task automatic
or just make value
automatic
to solve the problem since force
requires a static expression (ie, an expression of only static variables or constants) to work. One solution is to create a static placeholder for the values you want that disconnects your force
from your task input value
; you can do that with an array:
task force1(bit sel, int value);
static int values[1 << $bits(sel)]; // <- Make sure no matter the width of sel, there are enough places in the array, could just be values[2]
values[sel] = value;
if(sel == 0) begin
$display("[%0t]:forcing a to %0d", $stime, value);
force dut1.a = values[0];
end
else begin
$display("[%0t]:forcing b to %0d", $stime, value);
force dut1.b = values[1];
end
endtask
Upvotes: 2