Reputation: 57
I was practicing animation in Blender so I downloaded a .dae
file of a car and implemented some animation to it. I wanted to make the car open and close the door and I manage to do that (inserting keyframes to it).
The problem is that when I export it to .dae
File -> Export -> DAE
and import it, to see if the animation was saved:
File -> Import -> DAE
but it doesn't do anything.
Is there any way I can export and see the animation as .dae
file?*
P.S. I want it to export it as a .dae
file because I want to use it on ARKit.
Upvotes: 0
Views: 5551
Reputation: 58043
At first you need to bake animation curves of your 3D model. Use Bake Action
for it:
The
Bake Action
tool will apply interpolated frames into individual keyframes. This can be useful for adding deviation to a cyclic action like a walk cycle. This can also useful for keyframe animations created from drivers or constraints.
Secondly, use Collada Exporter/Importer for exporting and importing .dae
files.
Watch Baking Final Animation YouTube tutorial for details.
Hope this helps.
Upvotes: 1