Reputation: 2415
I am using asyncio
for an application in a very basic way. Checking most tutorials around the internet (and even the official docs), I see that they use the get_event_loop()
and loop.run_until_complete()
:
import asyncio
async def say(what, when):
await asyncio.sleep(when)
print(what)
loop = asyncio.get_event_loop()
loop.run_until_complete(say('hello world', 1))
loop.close()
But in the Python 3.7 docs, we can read:
Application developers should typically use the high-level asyncio functions, such as asyncio.run(), and should rarely need to reference the loop object or call its methods. This section is intended mostly for authors of lower-level code, libraries, and frameworks, who need finer control over the event loop behavior.
I found it much cleaner and easier to use, but it only works for Python 3.7+. So here I would have to make a choice, whether to use Python 3.7+ and run()
or make it compatible with Python 3.6 and use the event loop. How would you manage this? Is there a simple way to make it backwards compatible with Python 3.6? Should I check Python version first and use either one way or another based on that, until Python 3.7 becomes a common version?
Upvotes: 45
Views: 43764
Reputation: 61947
It's possible to replicate asyncio.run
by copying the code from the asyncio.runners.py. The one below is from Python 3.8.
from asyncio import coroutines, events, tasks
def run(main, *, debug=False):
"""Execute the coroutine and return the result.
This function runs the passed coroutine, taking care of
managing the asyncio event loop and finalizing asynchronous
generators.
This function cannot be called when another asyncio event loop is
running in the same thread.
If debug is True, the event loop will be run in debug mode.
This function always creates a new event loop and closes it at the end.
It should be used as a main entry point for asyncio programs, and should
ideally only be called once.
Example:
async def main():
await asyncio.sleep(1)
print('hello')
asyncio.run(main())
"""
if events._get_running_loop() is not None:
raise RuntimeError(
"asyncio.run() cannot be called from a running event loop")
if not coroutines.iscoroutine(main):
raise ValueError("a coroutine was expected, got {!r}".format(main))
loop = events.new_event_loop()
try:
events.set_event_loop(loop)
loop.set_debug(debug)
return loop.run_until_complete(main)
finally:
try:
_cancel_all_tasks(loop)
loop.run_until_complete(loop.shutdown_asyncgens())
finally:
events.set_event_loop(None)
loop.close()
def _cancel_all_tasks(loop):
to_cancel = tasks.all_tasks(loop)
if not to_cancel:
return
for task in to_cancel:
task.cancel()
loop.run_until_complete(
tasks.gather(*to_cancel, loop=loop, return_exceptions=True))
for task in to_cancel:
if task.cancelled():
continue
if task.exception() is not None:
loop.call_exception_handler({
'message': 'unhandled exception during asyncio.run() shutdown',
'exception': task.exception(),
'task': task,
})
Upvotes: 4
Reputation: 154846
Is there a simple way to make [code making use of
asyncio.run
] backwards compatible with Python 3.6?
You can implement a simple substitute for asyncio.run
and call it on older Python versions:
import asyncio, sys, types
def run(coro):
if sys.version_info >= (3, 7):
return asyncio.run(coro)
# Emulate asyncio.run() on older versions
# asyncio.run() requires a coroutine, so require it here as well
if not isinstance(coro, types.CoroutineType):
raise TypeError("run() requires a coroutine object")
loop = asyncio.new_event_loop()
asyncio.set_event_loop(loop)
try:
return loop.run_until_complete(coro)
finally:
loop.close()
asyncio.set_event_loop(None)
The advantage of this approach over just using loop.run_until_complete()
is that you're executing your code under the semantics close to those of the new asyncio.run
, even on older Python versions. (For example, you will always run on a freshly created event loop.) Dropping support for pre-3.7 Python will be as easy as removing the run
shim and calling asyncio.run
directly.
Upvotes: 38