Reputation: 1
i built this program for school. its still in progress, but i hit a lump in the road and im about he tear my hair out.
ive already tried changing my variables, how they are set up, and its super annoying how nothing i can think of works. i cant get it to make my chart either, but its not my top priority.
def compare(u1, u2):
if u1 == u2:
return("It's a tie!")
TIE = TIE +1
elif u1 == 'rock':
if u2 == 'scissors':
return("{0} wins with Rock!".format(user1))
u1WIN +1
else:
return("{0} wins with Paper!".format(user2))
u2WIN +1
elif u1 == 'scissors':
if u2 == 'paper':
return("{0} wins with scissors!".format(user1))
u1WIN +1
else:
return("{0} wins with rock!".format(user2))
u2WIN +1
elif u1 == 'paper':
if u2 == 'rock':
return("{0} wins with paper!".format(user1))
u1WIN +1
else:
return("{0} wins with scissors!".format(user2))
u2WIN +1
else:
return("Invalid input! some one has not entered rock, paper or scissors, try again.")
sys.exit()
#this is so frustrating! i cant get my variables to change!
#the winner should be getting points, but they arent. and its so annoying!! it always returns 0 no matter what. i am about this || close to giving up on it.
x = 0
u1WIN = x
u2WIN = x
TIES = x
play = 3
while play >= 0:
if play == 0:
break
else:
user1_answer = getpass.getpass("{0}, do you want to choose rock, paper or scissors? ".format(user1))
user2_answer = getpass.getpass("{0}, do you want to choose rock, paper or scissors? ".format(user2))
print(compare(user1_answer, user2_answer))
play = play +-1
print('player 1\'s wins', u1WIN)
print ('player 2\'s wins', u2WIN)
print('number of ties', TIES)
user_scores = [u1WIN, u2WIN, TIES]
wins = ['user1', 'user2', 'ties']
colors = ['blue', 'green', 'red']
plt.pie(user_scores, labels=wins, colors=colors, startangle=90, autopct='%.1f%%')
plt.show()
i expected to get an output that matches the amount of times won, unfortunately, it always comes out as 0
Upvotes: -2
Views: 79
Reputation: 51673
After fixing your errors (globals, returns, adding) - see my 1st answer, you could restructure your code a bit and use some of python features:
Example of how to structure the game:
from enum import IntEnum
from sys import platform
import os
if platform.startswith("linux"):
clear = lambda: os.system('clear')
else:
clear = lambda: os.system('cls')
class G(IntEnum):
"""Represents our states in a meaningful way"""
Rock = 1
Scissor = 2
Paper = 3
QUIT = 4
def get_gesture(who):
"""Gets input, returns one of G's "state" enums.
Loops until 1,2,3 or a non-int() are provided."""
g = None
while True:
choice = input(who + " pick one: Rock (1) - Scissor (2) - Paper (3): ")
clear()
try:
g = int(choice)
if g == G.Rock:
return G.Rock
elif g == G.Scissor:
return G.Scissor
elif g == G.Paper:
return G.Paper
except:
return G.QUIT
def check(one,two):
"""Prints a message and returns:
0 if player 1 won, 1 if player 2 won, 2 if it was a draw"""
if (one, two) in {(1,2) , (2,3) , (3,1)}:
print("Player 1 wins with {} against {}".format(one.name, two.name))
return 0
elif (two, one) in {(1,2) , (2,3) , (3,1)}:
print("Player 2 wins with {} against {}".format(two.name, one.name))
return 1
else:
print("Draw: ", one.name, two.name)
return 2
Game:
player1 = None
player2 = None
total = [0,0,0] # P1 / P2 / draws counter in a list
while True:
player1 = get_gesture("Player 1")
if player1 != G.QUIT:
player2 = get_gesture("Player 2")
if G.QUIT in (player1,player2):
print("You quit.")
break
# the result (0,1,2) of check is used to increment the total score index
total[ check(player1, player2) ] += 1
print("Player 1 wins: ",total[0])
print("Player 2 wins: ",total[1])
print("Draws: ",total[2])
Output:
Player 1 pick one: Rock (1) - Scissor (2) - Paper (3): 1
Player 2 pick one: Rock (1) - Scissor (2) - Paper (3): 1
Draw: Rock Rock
Player 1 pick one: Rock (1) - Scissor (2) - Paper (3): 2
Player 2 pick one: Rock (1) - Scissor (2) - Paper (3): 2
Draw: Scissor Scissor
Player 1 pick one: Rock (1) - Scissor (2) - Paper (3): 3
Player 2 pick one: Rock (1) - Scissor (2) - Paper (3): 3
Draw: Paper Paper
Player 1 pick one: Rock (1) - Scissor (2) - Paper (3): 1
Player 2 pick one: Rock (1) - Scissor (2) - Paper (3): 2
Player 1 wins with Rock against Scissor
Player 1 pick one: Rock (1) - Scissor (2) - Paper (3): Q
You quit.
Player 1 wins: 1
Player 2 wins: 0
Draws: 3
Upvotes: 0
Reputation: 51673
Problems:
You use global variables without providing them or returning them from your function
def compare(u1, u2):
if u1 == u2:
return("It's a tie!")
TIE = TIE +1 # this adds one to the _global_ TIE's value and stores it into
# a _local_ TIE: your global is not modified at all
You do stuff after you return from a function - return == Done - nothing after it will ever happen
if u2 == 'scissors':
return("{0} wins with Rock!".format(user1))
u1WIN +1 # wont ever happen
You add to variables without storing the value back:
u1WIN +1 # adds one and forgets it immerdiately because you do not reassign.
Do not use globals:
def compare(u1,u2):
"""Returns 0 if u1 and u2 equal, returns 1 if u1 > u2 else -1"""
if u1 == u2:
return 0
elif u1 > u2:
return 1
else:
return -1
and handle your results in your main program ... or
def compare(u1,u2):
"""Returns (0,1,0) if u1 and u2 equal, returns (1,0,0) if u1 > u2 else (0,0,1)"""
return (u1 > u2, u1 == u2, u1 < u2) # True == 1, False == 0
or plenty of other possibilites.
Upvotes: 1
Reputation: 9608
It looks like you need to ASSIGN the results of your calculations.
This performs the calculation, but the result is not assigned and stored.
u1WIN +1
Probably what you meant was this:
u1WIN = u1WIN +1
Upvotes: 1