Reputation: 6199
How to add a byte to the beginning of an existing byte array? My goal is to make array what's 3 bytes long to 4 bytes. So that's why I need to add 00 padding in the beginning of it.
Upvotes: 29
Views: 170986
Reputation: 57952
Arrays can't be resized, so you need to allocte a new array that is larger, write the new byte at the beginning of it, and use Buffer.BlockCopy()
to transfer the contents of the old array across.
Upvotes: 6
Reputation: 14503
To prevent recopy the array every time which is inefficient, try using a Stack
:
var i = new Stack<byte>();
i.Push(1);
i.Push(2);
i.Push(3);
foreach(var x in i) {
Console.WriteLine(x);
}
Output:
3
2
1
Upvotes: 6
Reputation: 700790
You can't do that. It's not possible to resize an array. You have to create a new array and copy the data to it:
bArray = AddByteToArray(bArray, newByte);
code:
public byte[] AddByteToArray(byte[] bArray, byte newByte)
{
byte[] newArray = new byte[bArray.Length + 1];
bArray.CopyTo(newArray, 1);
newArray[0] = newByte;
return newArray;
}
Upvotes: 54
Reputation: 95
I think it is a more complete function
/// <summary>
/// add a new byte to end or start of a byte array
/// </summary>
/// <param name="_input_bArray"></param>
/// <param name="_newByte"></param>
/// <param name="_add_to_start_of_array">if this parameter is True then the byte will be added to the beginning of array otherwise
/// to the end of the array</param>
/// <returns>result byte array</returns>
public byte[] addByteToArray(byte[] _input_bArray, byte _newByte, Boolean _add_to_start_of_array)
{
byte[] newArray;
if (_add_to_start_of_array)
{
newArray = new byte[_input_bArray.Length + 1];
_input_bArray.CopyTo(newArray, 1);
newArray[0] = _newByte;
}
else
{
newArray = new byte[_input_bArray.Length + 1];
_input_bArray.CopyTo(newArray, 0);
newArray[_input_bArray.Length] = _newByte;
}
return newArray;
}
Upvotes: 0
Reputation: 31
Simple, just use the code below, as I do:
public void AppendSpecifiedBytes(ref byte[] dst, byte[] src)
{
// Get the starting length of dst
int i = dst.Length;
// Resize dst so it can hold the bytes in src
Array.Resize(ref dst, dst.Length + src.Length);
// For each element in src
for (int j = 0; j < src.Length; j++)
{
// Add the element to dst
dst[i] = src[j];
// Increment dst index
i++;
}
}
// Appends src byte to the dst array
public void AppendSpecifiedByte(ref byte[] dst, byte src)
{
// Resize dst so that it can hold src
Array.Resize(ref dst, dst.Length + 1);
// Add src to dst
dst[dst.Length - 1] = src;
}
Upvotes: 1
Reputation: 633
As many people here have pointed out, arrays in C#, as well as in most other common languages, are statically sized. If you're looking for something more like PHP's arrays, which I'm just going to guess you are, since it's a popular language with dynamically sized (and typed!) arrays, you should use an ArrayList:
var mahByteArray = new ArrayList<byte>();
If you have a byte array from elsewhere, you can use the AddRange function.
mahByteArray.AddRange(mahOldByteArray);
Then you can use Add() and Insert() to add elements.
mahByteArray.Add(0x00); // Adds 0x00 to the end.
mahByteArray.Insert(0, 0xCA) // Adds 0xCA to the beginning.
Need it back in an array? .ToArray() has you covered!
mahOldByteArray = mahByteArray.ToArray();
Upvotes: 23
Reputation: 26446
Although internally it creates a new array and copies values into it, you can use Array.Resize<byte>()
for more readable code. Also you might want to consider checking the MemoryStream
class depending on what you're trying to achieve.
Upvotes: 3