Reputation: 141
I have not worked with unity in a while so I am a little rusty.
I have:
My Empty Game Object that holds a player doesnt not stand on top of the ground.
So half my player is going through the ground but the Empty Game Object stays ontop of the ground which holds my character.
Upvotes: 0
Views: 419
Reputation: 717
Possible problem with pivot of 3d model(Character)
With your current heirarchy structure: One possible solution is to make Center:y = -1.8 in the character controller component.
Let me know if it helps.
Upvotes: 1