Reputation: 35
I am trying to send message to all MPI processes from a process and also receive message from all those processes in a process. It is basically an all to all communication where every process sends message to every other process (except itself) and receives message from every other process.
The following example code snippet shows what I am trying to achieve. Now, the problem with MPI_Send is its behavior where for small message size it acts as non-blocking but for the larger message (in my machine BUFFER_SIZE 16400) it blocks. I am aware of this is how MPI_Send behaves. As a workaround, I replaced the code below with blocking (send+recv) which is MPI_Sendrecv. Example code is like this MPI_Sendrecv(intSendPack, BUFFER_SIZE, MPI_INT, processId, MPI_TAG, intReceivePack, BUFFER_SIZE, MPI_INT, processId, MPI_TAG, MPI_COMM_WORLD, MPI_STATUSES_IGNORE)
. I am making the above call for all the processes of MPI_COMM_WORLD inside a loop for every rank and this approach gives me what I am trying to achieve (all to all communication). However, this call takes a lot of time which I want to cut-down with some time-efficient approach. I have tried with mpi scatter and gather to perform all to all communication but here one issue is the buffer size (16400) may differ in actual implementation in different iteration for MPI_all_to_all function calling. Here, I am using MPI_TAG to differentiate the call in different iteration which I cannot use in scatter and gather functions.
#define BUFFER_SIZE 16400
void MPI_all_to_all(int MPI_TAG)
{
int size;
int rank;
MPI_Comm_size(MPI_COMM_WORLD, &size);
MPI_Comm_rank(MPI_COMM_WORLD, &rank);
int* intSendPack = new int[BUFFER_SIZE]();
int* intReceivePack = new int[BUFFER_SIZE]();
for (int prId = 0; prId < size; prId++) {
if (prId != rank) {
MPI_Send(intSendPack, BUFFER_SIZE, MPI_INT, prId, MPI_TAG,
MPI_COMM_WORLD);
}
}
for (int sId = 0; sId < size; sId++) {
if (sId != rank) {
MPI_Recv(intReceivePack, BUFFER_SIZE, MPI_INT, sId, MPI_TAG,
MPI_COMM_WORLD, MPI_STATUSES_IGNORE);
}
}
}
I want to know if there is a way I can perform all to all communication using any efficient communication model. I am not sticking to MPI_Send, if there is some other way which provides me what I am trying to achieve, I am happy with that. Any help or suggestion is much appreciated.
Upvotes: 1
Views: 706
Reputation: 4744
This is a benchmark that allows to compare performance of collective vs. point-to-point communication in an all-to-all communication,
#include <iostream>
#include <algorithm>
#include <mpi.h>
#define BUFFER_SIZE 16384
void point2point(int*, int*, int, int);
int main(int argc, char *argv[])
{
MPI_Init(&argc, &argv);
int rank_id = 0, com_sz = 0;
double t0 = 0.0, tf = 0.0;
MPI_Comm_size(MPI_COMM_WORLD, &com_sz);
MPI_Comm_rank(MPI_COMM_WORLD, &rank_id);
int* intSendPack = new int[BUFFER_SIZE]();
int* result = new int[BUFFER_SIZE*com_sz]();
std::fill(intSendPack, intSendPack + BUFFER_SIZE, rank_id);
std::fill(result + BUFFER_SIZE*rank_id, result + BUFFER_SIZE*(rank_id+1), rank_id);
// Send-Receive
t0 = MPI_Wtime();
point2point(intSendPack, result, rank_id, com_sz);
MPI_Barrier(MPI_COMM_WORLD);
tf = MPI_Wtime();
if (!rank_id)
std::cout << "Send-receive time: " << tf - t0 << std::endl;
// Collective
std::fill(result, result + BUFFER_SIZE*com_sz, 0);
std::fill(result + BUFFER_SIZE*rank_id, result + BUFFER_SIZE*(rank_id+1), rank_id);
t0 = MPI_Wtime();
MPI_Allgather(intSendPack, BUFFER_SIZE, MPI_INT, result, BUFFER_SIZE, MPI_INT, MPI_COMM_WORLD);
MPI_Barrier(MPI_COMM_WORLD);
tf = MPI_Wtime();
if (!rank_id)
std::cout << "Allgather time: " << tf - t0 << std::endl;
MPI_Finalize();
delete[] intSendPack;
delete[] result;
return 0;
}
// Send/receive communication
void point2point(int* send_buf, int* result, int rank_id, int com_sz)
{
MPI_Status status;
// Exchange and store the data
for (int i=0; i<com_sz; i++){
if (i != rank_id){
MPI_Sendrecv(send_buf, BUFFER_SIZE, MPI_INT, i, 0,
result + i*BUFFER_SIZE, BUFFER_SIZE, MPI_INT, i, 0, MPI_COMM_WORLD, &status);
}
}
}
Here every rank contributes its own array intSendPack
to the array result
on all other ranks that should end up the same on all the ranks. result
is flat, each rank takes BUFFER_SIZE
entries starting with its rank_id*BUFFER_SIZE
. After the point-to-point communication, the array is reset to its original shape.
Time is measured by setting up an MPI_Barrier
which will give you the maximum time out of all ranks.
I ran the benchmark on 1 node of Nersc Cori KNL using slurm. I ran it a few times each case just to make sure the values are consistent and I'm not looking at an outlier, but you should run it maybe 10 or so times to collect more proper statistics.
Here are some thoughts:
In summary, adjust this benchmark to represent your code more closely and run it on your system, but collective communication in an all-to-all or one-to-all situations should be faster because of dedicated optimizations such as superior algorithms used for communication arrangement. A 2-5 times speedup is considerable, since communication often contributes to the overall time the most.
Upvotes: 1