Reputation: 41
I have a GestureDetector that need to launch a url. But if the gesture gets multiple taps, then launch is called multiple times.
In the current code im trying to use a state _isButtonTapped to control the tap. But the .whenComplete is somehow call before the launch is preformed?
_isButtonTapped = false
Widget _buildButton(String key, Text title, String url) {
_onTapped() async {
if (await canLaunch(url)) {
launch(url).whenComplete(
() => setState(() {
_isButtonTapped = false;
}),
);
}
}
return GestureDetector(
onTap: () {
_isButtonTapped ? null : _onTapped();
setState(() {
_isButtonTapped = true;
});
},
child: Container(
child: Padding(
padding: EdgeInsets.all(6.0),
child: Center(child: title),
),
),
);
}
Upvotes: 2
Views: 7126
Reputation: 376
You have a bug in your code.
You are setting _isButtonTapped to true everytime you press it. Correct you onTap function:
return GestureDetector(
onTap: () {
if (_isButtonTapped == false){
_onTapped();
setState(() {
_isButtonTapped = true;
});
},
}
//...
Regarding why the whenComplete is not beign called when you expected, that's another problem. I never used it but tacking a quick look into the docs (https://api.flutter.dev/flutter/scheduler/TickerFuture/whenComplete.html) show us that are multiple ways of achiving this, including wraping the function in an try block and use thr finally cloused as the whenCompleted. You should take a look at he docs and tried it out. Can't help more with that detail.
Hope it helps you.
Upvotes: 0
Reputation: 56
the easiest way is in inkWell widget put doubleTap: () {}, it will do nothing, when user click multiple time
Upvotes: 1
Reputation: 493
Try this? It should solve your problem.
class SafeOnTap extends StatefulWidget {
SafeOnTap({
Key? key,
required this.child,
required this.onSafeTap,
this.intervalMs = 500,
}) : super(key: key);
final Widget child;
final GestureTapCallback onSafeTap;
final int intervalMs;
@override
_SafeOnTapState createState() => _SafeOnTapState();
}
class _SafeOnTapState extends State<SafeOnTap> {
int lastTimeClicked = 0;
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () {
final now = DateTime.now().millisecondsSinceEpoch;
if (now - lastTimeClicked < widget.intervalMs) {
return;
}
lastTimeClicked = now;
widget.onSafeTap();
},
child: widget.child,
);
}
}
You can wrap any kind of widget if you want.
class HomeScreen extends StatefulWidget {
const HomeScreen({Key? key}) : super(key: key);
@override
_HomeScreenState createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
@override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Center(
child: Column(
children: [
// every click need to wait for 500ms
SafeOnTap(
onSafeTap: () => log('500ms'),
child: Container(
width: double.infinity,
height: 200,
child: Center(child: Text('500ms click me')),
),
),
// every click need to wait for 2000ms
SafeOnTap(
intervalMs: 2000,
onSafeTap: () => log('2000ms'),
child: Container(
width: double.infinity,
height: 200,
child: Center(child: Text('2000ms click me')),
),
),
],
),
),
),
);
}
}
Upvotes: 3
Reputation: 268484
Try this:
class _HomePageState extends State<HomePage> {
bool _isButtonTapped = false;
String _url = "https://google.ca";
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: Container(
color: Colors.blue,
width: 100,
height: 100,
child: GestureDetector(
onTap: () async {
if (!_isButtonTapped) { // only allow click if it is false
_isButtonTapped = true; // make it true when clicked
if (await canLaunch(_url)) {
await launch(_url);
_isButtonTapped = false; // once url is launched successfully, we again make it false, allowing tapping again
}
}
},
),
),
),
);
}
}
Upvotes: 3