Reputation: 13753
I've got a basic view with a button using SwiftUI and I'm trying to present a new screen/view when the button is tapped. How do I do this? Am I suppose to create a delegate for this view that will tell the app's SceneDelegate
to present a new view controller?
import SwiftUI
struct ContentView : View {
var body: some View {
VStack {
Text("Hello World")
Button(action: {
//go to another view
}) {
Text("Do Something")
.font(.largeTitle)
.fontWeight(.ultraLight)
}
}
}
}
Upvotes: 107
Views: 211390
Reputation: 1
This has been answered multiple times but never afais gives the response starting by pressing a Button to get to the next View. Adding this approach just in case someone ends up (just like me) on a Google search that has this answer as one the top links.
This approach is a combination of @State variable on the Initial View and the same variable as @Binding in the Ending View. You can always add a "Back" button on the ending View to return to the original.
struct InitialView : View {
@State private var isEndingViewActive = false
HStack {
var body : some View {
if isEndingViewActive {
EndingView(isEndingViewActive : $isEndingViewActive)
} else {
Button(“Going to End View”) { isEndingViewActive = true }
}
}
}
}
struct EndingView : View {
@Binding private var isEndingViewActive : Bool
HStack {
var body : some View {
Button(“Going Back to Initial View”) { isEndingViewActive = false }
}
}
}
Upvotes: -1
Reputation: 356
I think this is the easiest and clear way. Use fullScreenCover
after UI tool.
Button(action: {
// code
}) {
Text("Send")
}.fullScreenCover(isPresented: self.$model.goToOtherView, content: {
OtherView()
})
Upvotes: 8
Reputation: 1
This is my approach to solving this in SwiftUI using NavigationLink and tags. I'm pretty new to programming so please be polite :)
Create Custom Button to be implemented later on:
struct CustomButton: View {
@State private var selection: String? = nil
var title: String
var subtitle: String
var tag: String
var body: some View {
NavigationLink(destination: TheoryView(), tag: "A", selection: $selection) {EmptyView()}
NavigationLink(destination: PatternsView(), tag: "B", selection: $selection) { EmptyView() }
NavigationLink(destination: Text("Online Shop"), tag: "C", selection: $selection) { EmptyView() }
NavigationLink(destination: Text("Calendar"), tag: "D", selection: $selection) { EmptyView() }
Button(action: {
selection = tag
}) {
VStack(alignment: .center) {
Text(title)
.font(.title2)
.fontWeight(.bold)
.foregroundColor(.red)
Text(subtitle)
.font(.subheadline)
.fontWeight(.medium)
.foregroundColor(.white)
}
.fixedSize(horizontal: true, vertical: false)
.frame(width: 200)
}
}
}
Implement Custom Button into ContentView:
struct ContentView: View {
var body: some View {
NavigationView {
VStack {
Group {
Spacer()
Image("logo")
.resizable()
.scaledToFit()
.frame(width: 180, height: 180)
Text("")
CustomButton(title: "TEORIA", subtitle: "Teoria Taekwon - DO", tag: "A")
CustomButton(title: "UKŁADY FORMALNE", subtitle: "Układy Formalne", tag: "B")
CustomButton(title: "SKLEP ONLINE", subtitle: "Nasz sklep Online", tag: "C")
CustomButton(title: "KALENDARZ", subtitle: "Kalendarz Imprez", tag: "D")
Spacer()
}
.padding(.vertical, -12)
.buttonStyle(BlueCapsule())
}
}
}
}
Upvotes: -1
Reputation: 1064
iOS 16, SwiftUI 4
NavigationStack
If you are going to support iOS 16 and above, you can use the benefits that NavigationStack is offering.
You can see it as a stack that can push your views into. So it will be so easier to navigate a user through the app.
If this is our detailed view that we want to move here:
struct DetailView: View {
var body: some View {
Text("You are at detail view")
}
}
First approach is By using the NavigationLink
like before. We can move to a new view.
struct ContentView: View {
var body: some View {
NavigationStack {
VStack {
NavigationLink {
DetailView()
} label: {
Text("Show Detail")
}
}
.navigationTitle("Navigation")
}
}
}
The second approach will use the value
inside the NavigationLink
.
You can pass a value and then define .navigationDestination
based on value types. as soon as user trigger that link SwiftUI will know which navigationDestination
should be responsible for handling that.
struct ContentView: View {
@State var fruits: [String] = ["🍎", "🍊", "🍌", "🥝"]
var body: some View {
NavigationStack {
VStack(spacing: 20) {
NavigationLink("Navigate: String Value", value: "New Page")
NavigationLink("Navigate: Int Value", value: 1)
ForEach(fruits, id:\.self) { fruit in
NavigationLink(fruit, value: fruit)
}
}
.navigationDestination(for: String.self) { value in
Text("New screen")
Text("Value is String -> \(value)")
}
.navigationDestination(for: Int.self) { value in
Text("New screen")
Text("Value is Integer -> \(value)")
}
}
}
}
Third approach NavigationStack
shows its worth by defining a path. We can define a path and control our navigation based on the type. It will be so much easier to navigate programmatically. We can add views or remove them from the path list. It will also be so helpful when we want to navigate back to the root view by making the path list empty.
struct ContentView: View {
@State var path: [String] = []
@State var fruits: [String] = ["🍎", "🍊", "🍌", "🥝"]
var body: some View {
NavigationStack(path: $path) {
ZStack {
Button("Random fruits") {
let random = fruits.randomElement()!
path.append(random)
}
}
.navigationDestination(for: String.self) { value in
VStack(spacing: 20) {
Text("New screen")
Text("Value is String -> \(value)")
Button("Random fruits") {
let random = fruits.randomElement()!
path.append(random)
}
Button("Back to Root") {
path.removeAll()
}
}
}
}
}
}
Upvotes: 12
Reputation: 887
var body: some View {
NavigationView{
Button(action: {
print("Login Button click")
}){
NavigationLink(destination: DestinationView()) {
Text("Login")
.foregroundColor(.black)
.frame(width: 220, height: 50)
.background(Color.green)
}
}
}
}
struct DestinationView: View {
var body: some View {
Text("Hello, World!")
}
}
Upvotes: 0
Reputation: 30341
This was not intended to be the top answer here - but rather an alternative method if you didn't want the navigation bar. See Jake's answer below for the normal way to do this with NavigationView
& NavigationLink
. Hopefully this is still useful or points you in the right direction too.
If you are just trying to get a NavigationLink
working with a Binding
, you can use the same NavigationLink
init I did with the isActive
binding parameter.
Anyway, back to the answer…
I made a view modifier for this. It also means that there is no navigation bar. You can call it like so:
.navigate(to: MainPageView(), when: $willMoveToNextScreen)
This can be attached to anything, so I typically attach it to the end of the body, for example:
@State private var willMoveToNextScreen = false
var body: some View {
VStack {
/* ... */
}
.navigate(to: MainPageView(), when: $willMoveToNextScreen)
}
Code (remember to import SwiftUI
):
extension View {
/// Navigate to a new view.
/// - Parameters:
/// - view: View to navigate to.
/// - binding: Only navigates when this condition is `true`.
func navigate<NewView: View>(to view: NewView, when binding: Binding<Bool>) -> some View {
NavigationView {
ZStack {
self
.navigationBarTitle("")
.navigationBarHidden(true)
NavigationLink(
destination: view
.navigationBarTitle("")
.navigationBarHidden(true),
isActive: binding
) {
EmptyView()
}
}
}
.navigationViewStyle(.stack)
}
}
Upvotes: 86
Reputation: 41638
To programmatically navigate to a link without displaying a visual element, overlay one of your views with a hidden NavigationLink
.
In this sample, the UI will navigate when some code sets shouldNavigate
to true:
struct ProgramaticSample {
@State var shouldNavigate = false
var body: some View {
Text("Hello navigation")
.overlay(NavigationLink(
destination: DestinationScreen(),
isActive: $shouldNavigate) {}
.hidden())
}
}
Upvotes: 1
Reputation: 5420
We can use Text inside Navigation and make it like Button http://g.recordit.co/CkIkjvikfu.gif
struct HomeContent: View {
var body: some View {
NavigationView{
VStack {
NavigationLink(
destination: LoginContentView()) {
Text("Login")
.font(.title)
.foregroundColor(Color.white)
.multilineTextAlignment(.center)
.frame(width: 300.0, height: 50.0)
.background(Color(UIColor.appLightBlue))
}
}
}
}
}
Upvotes: 1
Reputation: 3062
if don't want to show the navigationView you can hide it in destination.
struct ContentViewA : View {
var body: some View {
NavigationView {
VStack {
Text("Hello World")
NavigationLink(destination: ContentViewB()) {
Text("Go To Next Step")
}
}
}
}
}
struct ContentViewB : View {
var body: some View {
NavigationView {
VStack {
Text("Hello World B")
}.navigationBarTitle("")
.navigationBarHidden(true)
}
}
}
or if you want to hide it based on conditions you can use @State
for changing the visibility.
Upvotes: 14
Reputation: 381
I think Jake's answer is the basic way to NextView.
And I think the way bellow is a simple, formal, and dynamic way to try, if you really need to hit a BUTTON. According to Paul Hudson's Video, from 10'00" to 12'00".
(should go to 12'00" to 15'00", if you want to go to different views by tapping different buttons.) (should go to 15'00" to 16'00", if you want to go to second view and go back automatically.) And more
And here is the code example.
import SwiftUI
struct ContentView: View {
@State var areYouGoingToSecondView: Bool // Step 2
var body: some View {
NavigationView{ // Step 1
VStack {
// Step 3
NavigationLink(destination: YourSecondView(), isActive: $areYouGoingToSecondView) { EmptyView() }
Text("Hello World")
Button(action: {
self.areYouGoingToSecondView = true // Step 4
}) {
Text("Do Something (Go To Second View)")
.font(.largeTitle)
.fontWeight(.ultraLight)
}
}
}
}
}
Upvotes: 8
Reputation: 4708
Now we can use NavigationLink
File A:
struct ContentView: View {
var body: some View {
NavigationView {
VStack {
Text("Hello World")
NavigationLink(destination: secondView()) {
Text("Hit Me!")
.fontWeight(.semibold)
.font(.title)
.padding()
.foregroundColor(.white)
.background(LinearGradient(gradient: Gradient(colors: [Color(.white),Color(.blue)]), startPoint: .leading, endPoint: .trailing))
.cornerRadius(40)
}
}
}
}
}
File B:
struct secondView: View {
var body: some View {
VStack {
VStack(alignment: .leading) {
Text("Turtle Rock")
.font(.title)
HStack(alignment: .top) {
Text("Joshua Tree National Park")
.font(.subheadline)
Spacer()
Text("California")
.font(.subheadline)
}
}
.padding()
Spacer()
}
}
}
Upvotes: 3
Reputation: 13753
The key is to use a NavigationView and a NavigationLink:
import SwiftUI
struct ContentView : View {
var body: some View {
NavigationView {
VStack {
Text("Hello World")
NavigationLink(destination: DetailView()) {
Text("Do Something")
}
}
}
}
}
Upvotes: 92
Reputation: 2974
You can no longer use NavigationButton. Instead you should use NavigationLink.
struct ContentView: View {
var body: some View {
NavigationView {
NavigationLink(destination: DetailView()) {
Text("Push new screen")
}
}
}
}
Upvotes: 1
Reputation: 179
The OP has been answered multiple times here but I just wanted to also demonstrate the cool aspects of SwiftUI by showing if you have view A with data that view B will also be using, you can pass data by creating a @State in view A and declaring the same variable with @Binding declaration in view B
struct ViewA : View {
@State var myItems: [Items]
var body: some View {
NavigationView {
VStack {
NavigationButton(destination: ViewB(items: $myItems)) {
Text("Go To ViewB")
}
}
}
}
}
struct ViewB : View {
@Binding var myItems: [Items]
var body: some View {
NavigationView {
List{
ForEach(myItems.identified(by: \.self)) {
Text($0.itemName)
}
}.navigationBarTitle(Text("My Items"))
}
}
}
Upvotes: 3
Reputation: 1669
Here's another way to present a view WITHOUT using NavigationView. This is like UIKit's UIModalPresentationStyle.currentContext
.
struct PresenterButtonView: View {
var body: some View {
PresentationButton(Text("Tap to present"),
destination: Text("Hello world"))
}}
Upvotes: 3
Reputation: 2962
Have to create a DetailView like LandmarkDetail() and call a NavigationButton with destination as LandmarkDetail(). Now detail view was open.
For passing values to detail screen means. by sending like below code.
struct LandmarkList: View {
var body: some View {
NavigationView {
List(landmarkData) { landmark in
NavigationButton(destination: LandmarkDetail()) {
LandmarkRow(landmark: landmark)
}
}
.navigationBarTitle(Text("Landmarks"))
}
}
}
Upvotes: -1