Reputation: 5
I am creating a bot command so that when you type !setup
it sets up the whole server (creating channels and roles, etc). I have already set it to create the roles and channels but there are some channels that only specific roles can type in, whereas, other roles can only read the channel. I don't know how to set up permission overwrites for certain roles.
I have already looked on the Discord.js documentation and it doesn't help much. I receive an error that supplied parameter was neither a user nor a role
, but I don't know how to gain the role ID.
message.guild.createRole({
name: 'Admin',
color: '#2494ad',
permissions: ['ADMINISTRATOR', 'VIEW_AUDIT_LOG', 'MANAGE_GUILD', 'MANAGE_CHANNELS', 'SEND_TTS_MESSAGES', 'CREATE_INSTANT_INVITE', 'KICK_MEMBERS', 'BAN_MEMBERS', 'ADD_REACTIONS', 'PRIORITY_SPEAKER', 'READ_MESSAGES', 'SEND_MESSAGES', 'MANAGE_MESSAGES', 'EMBED_LINKS', 'ATTACH_FILES', 'READ_MESSAGE_HISTORY', 'MENTION_EVERYONE', 'USE_EXTERNAL_EMOJIS', 'CONNECT', 'SPEAK', 'MUTE_MEMBERS', 'DEAFEN_MEMBERS', 'MOVE_MEMBERS', 'USE_VAD', 'CHANGE_NICKNAME', 'MANAGE_NICKNAMES', 'MANAGE_ROLES', 'MANAGE_WEBHOOKS', 'MANAGE_EMOJIS']
});
message.guild.createRole({
name: 'Requesting Role',
color: '#1bb738',
permissions: ['READ_MESSAGES', 'SEND_MESSAGES', 'READ_MESSAGE_HISTORY',]
});
//Categories and Channels
message.guild.createChannel('clan-communications', {
type: 'category',
permissionOverwrites: [{
id:'25311096',
deny: ['SEND_MESSAGES']
}]
});
//Permissions
message.channel.overwritePermissions('25311096', {
SEND_MESSAGES: false
});
break;
I would like roles to have base permissions for the whole server. But certain roles have overwrites for different channels. Instead it says the supplied parameter was neither a user nor a role.
Upvotes: 0
Views: 10820
Reputation: 5623
First and foremost, welcome to Stack Overflow. Hopefully we can be of help to you.
Let's walk through a solution step by step to achieve your desired result.
When you create your roles, you should declare a variable to store them. That way, you can use what the client just created later on. Since Guild.createRole()
returns a promise, we can save the fulfilled result into a variable.
Note that the keyword await
must be placed in async context (within an async function).
const vip = await message.guild.createRole('VIP', { ... });
Then, when you need to use that role, you can refer to the variable.
await message.guild.createChannel('VIPs Only', {
type: 'category',
permissionOverwrites: [
{
id: vip.id,
allow: ['READ_MESSAGES']
}, {
id: message.guild.defaultRole.id, // @everyone role
deny: ['READ_MESSAGES']
}
]
});
If the role already exists, you can retrieve it from the Collection of roles returned by Guild.roles
.
const testRole = message.guild.roles.get('IDhere');
const adminRole = message.guild.roles.find(r => r.name === 'Admin');
Other simple improvements.
catch()
methods to each promise (better for individual handling) or wrap async code in a try...catch
statement.ADMINISTRATOR
permission automatically grants all other permissions (and allows users to bypass channel-specific permissions). Therefore, there's no need to list any other permission, or change the role's permission overwrites in any channels.Requesting Role
role, you have an extra comma.Upvotes: 1