Reputation: 1916
I created xcframework for libsodium on UIKit for Mac:
xcodebuild -create-xcframework -library /Users/<user>/Documents/<project>/libsodium-ios/ios64/lib/libsodium.a -headers /Users/<user>/Documents/<project>/libsodium-ios/ios64/include -library /Users/<user>/Documents/<project>/libsodium-ios/simulator64/lib/libsodium.a -headers /Users/<user>/Documents/<project>/libsodium-ios/simulator64/include -library /Users/<user>/Documents/<project>/libsodium-osx/lib/libsodium.a -headers /Users/<user>/Documents/<project>/libsodium-osx/include -output /Users/<user>/Documents/<project>/libsodium.xcframework
Warnings related to headers being present but not usable are due to functions that didn't exist in the specified minimum iOS version level.
They can be safely ignored.
xcframework successfully written out to: /Users/<user>/Documents/<project>/libsodium.xcframework
But after adding 32 bit versions there's the error:
xcodebuild -create-xcframework -library /Users/<user>/Documents/<project>/libsodium-ios/ios32/lib/libsodium.a -headers /Users/<user>/Documents/<project>/libsodium-ios/ios32/include -library /Users/<user>/Documents/<project>/libsodium-ios/ios32s/lib/libsodium.a -headers /Users/<user>/Documents/<project>/libsodium-ios/ios32s/include -library /Users/<user>/Documents/<project>/libsodium-ios/ios64/lib/libsodium.a -headers /Users/<user>/Documents/<project>/libsodium-ios/ios64/include -library /Users/<user>/Documents/<project>/libsodium-ios/simulator32/lib/libsodium.a -headers /Users/<user>/Documents/<project>/libsodium-ios/simulator32/include -library /Users/<user>/Documents/<project>/libsodium-ios/simulator64/lib/libsodium.a -headers /Users/<user>/Documents/<project>/libsodium-ios/simulator64/include -library /Users/<user>/Documents/<project>/libsodium-osx/lib/libsodium.a -headers /Users/<user>/Documents/<project>/libsodium-osx/include -output /Users/<user>/Documents/<project>/libsodium-xcframework/libsodium.xcframework
Warnings related to headers being present but not usable are due to functions
that didn't exist in the specified minimum iOS version level.
They can be safely ignored.
The operation couldn’t be completed. (XCBCore.XCFrameworkValidationError error 8.)
What is XCBCore.XCFrameworkValidationError error 8?
How to build libsodium for UIKit for Mac (macOS + iOS) for Xcode 11?
Update: Build is NOT UIKit for Mac. The question is closed. All thanks.
Upvotes: 1
Views: 243
Reputation: 729
UIKitForMac only runs on macOS 10.15, which doesn't have 32-bit support.
Your XCFramework should contain 32 bit binaries only for iOS and iOS Simulator parts.
Upvotes: 1