Reputation: 689
I saw the position property but I think that is just used to set x and y, but I don't know what about recognizing current location.
Or totally how to use events income properties like onHover?
Upvotes: 10
Views: 21745
Reputation: 334
You can use TrackableScrollView
by @maxnatchanon
Here is the code:
//
// TrackableScrollView.swift
// TrackableScrollView
//
// Created by Frad LEE on 2020/6/21.
// Copyright © 2020 Frad LEE. All rights reserved.
//
import SwiftUI
/// A trackable and scrollable view. Read [this link](https://medium.com/@maxnatchanon/swiftui-how-to-get-content-offset-from-scrollview-5ce1f84603ec) for more.
///
/// The trackable scroll view displays its content within the trackable scrollable content region.
///
/// # Usage
///
/// ``` swift
/// struct ContentView: View {
/// @State private var scrollViewContentOffset = CGFloat(0) // Content offset available to use
///
/// var body: some View {
/// TrackableScrollView(.vertical, showIndicators: false, contentOffset: $scrollViewContentOffset) {
/// ...
/// }
/// }
/// }
/// ```
struct TrackableScrollView<Content>: View where Content: View {
let axes: Axis.Set
let showIndicators: Bool
@Binding var contentOffset: CGFloat
let content: Content
/// Creates a new instance that’s scrollable in the direction of the given axis and can show indicators while scrolling.
/// - Parameters:
/// - axes: The scrollable axes of the scroll view.
/// - showIndicators: A value that indicates whether the scroll view displays the scrollable component of the content offset, in a way that’s suitable for the platform.
/// - contentOffset: A value that indicates offset of content.
/// - content: The scroll view’s content.
init(_ axes: Axis.Set = .vertical, showIndicators: Bool = true, contentOffset: Binding<CGFloat>, @ViewBuilder content: () -> Content) {
self.axes = axes
self.showIndicators = showIndicators
_contentOffset = contentOffset
self.content = content()
}
var body: some View {
GeometryReader { outsideProxy in
ScrollView(self.axes, showsIndicators: self.showIndicators) {
ZStack(alignment: self.axes == .vertical ? .top : .leading) {
GeometryReader { insideProxy in
Color.clear
.preference(key: ScrollOffsetPreferenceKey.self, value: [self.calculateContentOffset(fromOutsideProxy: outsideProxy, insideProxy: insideProxy)])
}
VStack {
self.content
}
}
}
.onPreferenceChange(ScrollOffsetPreferenceKey.self) { value in
self.contentOffset = value[0]
}
}
}
private func calculateContentOffset(fromOutsideProxy outsideProxy: GeometryProxy, insideProxy: GeometryProxy) -> CGFloat {
if axes == .vertical {
return outsideProxy.frame(in: .global).minY - insideProxy.frame(in: .global).minY
} else {
return outsideProxy.frame(in: .global).minX - insideProxy.frame(in: .global).minX
}
}
}
struct ScrollOffsetPreferenceKey: PreferenceKey {
typealias Value = [CGFloat]
static var defaultValue: [CGFloat] = [0]
static func reduce(value: inout [CGFloat], nextValue: () -> [CGFloat]) {
value.append(contentsOf: nextValue())
}
}
Upvotes: 3
Reputation: 1653
I created SwiftPackage for this purpose(Pure SwiftUI 👍)
With this lib, you can get position of ScrollView.
https://github.com/kazuooooo/PositionScrollView
import Foundation
import SwiftUI
/// Extended ScrollView which can controll position
public struct MinimalHorizontalExample: View, PositionScrollViewDelegate {
/// Page size of Scroll
var pageSize = CGSize(width: 200, height: 300)
// Create PositionScrollViewModel
// (Need to create in parent view to bind the state between this view and PositionScrollView)
@ObservedObject var psViewModel = PositionScrollViewModel(
pageSize: CGSize(width: 200, height: 300),
horizontalScroll: Scroll(
scrollSetting: ScrollSetting(pageCount: 5, afterMoveType: .stickNearestUnitEdge),
pageLength: 200 // Page length of direction
)
)
public var body: some View {
return VStack {
PositionScrollView(
viewModel: self.psViewModel,
delegate: self
) {
HStack(spacing: 0) {
ForEach(0...4, id: \.self){ i in
ZStack {
Rectangle()
.fill(BLUES[i])
.border(Color.black)
.frame(
width: self.pageSize.width, height: self.pageSize.height
)
Text("Page\(i)")
.foregroundColor(Color.white)
.font(.system(size: 24, weight: .heavy, design: .default))
}
}
}
}
// Get page via scroll object
Text("page: \(self.psViewModel.horizontalScroll?.page ?? 0)")
// Get position via scroll object
Text("position: \(self.psViewModel.horizontalScroll?.position ?? 0)")
}
}
struct SampleView_Previews: PreviewProvider {
static var previews: some View {
return MinimalHorizontalExample()
}
}
// Delegate methods of PositionScrollView
// You can monitor changes of position
public func onScrollStart() {
print("onScrollStart")
}
public func onChangePage(page: Int) {
print("onChangePage to page: \(page)")
}
public func onChangePosition(position: CGFloat) {
print("position: \(position)")
}
public func onScrollEnd() {
print("onScrollEnd")
}
}
Upvotes: 0
Reputation: 4796
In the following example you see how you can use GeometryReader
to get the horizontal position of the content in the scroll view. However, I did not succeed yet in finding out how to set the scroll position. (Xcode 11.0 beta 6 (11M392q))
struct TimelineView: View {
@State private var posX: CGFloat = 0
var body: some View {
GeometryReader { geo in
VStack {
Text("\(self.posX)")
ScrollView(.horizontal, showsIndicators: true) {
VStack {
GeometryReader { innerGeo -> Text in
self.posX = innerGeo.frame(in: .global).minX
return Text("")
}
TimelineGridView()
}
}
.position(x: geo.size.width / 2, y: geo.size.height / 2)
}
}
}
}
where:
struct TimelineGridView: View {
var body: some View {
VStack {
ForEach(0...10, id: \.self) { rowIndex in
TimelineRowView()
}
}
}
}
struct TimelineRowView: View {
var body: some View {
HStack {
ForEach(0...100, id: \.self) { itemIndex in
TimelineCellView()
}
}
}
}
struct TimelineCellView: View {
var body: some View {
Rectangle()
.fill(Color.yellow)
.opacity(0.5)
.frame(width: 10, height: 10, alignment: .bottomLeading)
}
}
```
Upvotes: 4
Reputation: 2488
See What is Geometry Reader in SwiftUI?, specifically the discussion about GeometryGetter
. If you place a GeometryGetter
at the top of your ScrollView
contents, it will emit its frame using the binding you pass to it. The origin of this frame will be the negative content offset of the scroll view.
Upvotes: 3
Reputation: 8697
If you don't find any option. You can still use the standard UIScrollView
with their delegates
with UIViewRepresentable
by making a separate struct an conforming to it.
More Detail on that you can find on the SwiftUI Tutorials: https://developer.apple.com/tutorials/swiftui/interfacing-with-uikit
Upvotes: 0