Reputation: 221
I am trying to build my own Music Player android app.
I want it to be very simple, just find all valid music files (perhaps I set file types such as mp3, m4a, wma etc for it to look for?) and play them in order of how they are found.
So far I have it so that I can find the default music folder path using
string musicDirectoryPath = Android.OS.Environment.GetExternalStoragePublicDirectory(Android.OS.Environment.DirectoryMusic).ToString();
What I now need is to check every file (and folder) inside that folder to see if it is mp3/m4a etc and then add them to the list. I've been messing and trying some foreach loops but cannot get anything useful.
I am very confused and quite new to Android development.
As you will see, if I specify a song that I know is on my phone in the default directory (*/NewPipe/Intergalatic - Beastie.m4a), then the music is playing.
So, how can I get a List of all those strings such as the "NewPipe/Beastie.." etc (along with the other 500+ folders inside my default music directory?
Here is my entire class so far (it's the only class in the project):
using System;
using Android.App;
using Android.OS;
using Android.Runtime;
using Android.Support.Design.Widget;
using Android.Support.V7.App;
using Android.Views;
using Android.Widget;
using Android.Media;
using Xamarin.Android;
using System.IO;
using System.Collections.Generic;
using Android.Util;
namespace Music_Player_v001
{
[Activity(Label = "@string/app_name", Theme = "@style/AppTheme.NoActionBar", MainLauncher = true)]
public class MainActivity : AppCompatActivity
{
protected MediaPlayer mediaPlayer;
List<string> filepaths_audio = new List<string>();
public void StartMediaPlayer(String filePath)
{
mediaPlayer.Reset();
mediaPlayer.SetDataSource(filePath);
mediaPlayer.Prepare();
mediaPlayer.Start();
}
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
SetContentView(Resource.Layout.activity_main);
Android.Support.V7.Widget.Toolbar toolbar = FindViewById<Android.Support.V7.Widget.Toolbar>(Resource.Id.toolbar);
SetSupportActionBar(toolbar);
FloatingActionButton fab = FindViewById<FloatingActionButton>(Resource.Id.fab);
fab.Click += FabOnClick;
string musicDirectoryPath = Android.OS.Environment.GetExternalStoragePublicDirectory(Android.OS.Environment.DirectoryMusic).ToString();
Log.Info("FILEPATHS: ", "music directory path is: " + musicDirectoryPath);
mediaPlayer = new MediaPlayer();
StartMediaPlayer(musicDirectoryPath + "/NewPipe/Intergalactic - Beastie Boys (HD).m4a");
//foreach(AudioTrack track in Android.OS.Environment.DirectoryMusic)
//{
// Log.Info("BULLSHIT TAG","track count =======================" + tracks);
// tracks++;
//}
}
public override bool OnCreateOptionsMenu(IMenu menu)
{
MenuInflater.Inflate(Resource.Menu.menu_main, menu);
return true;
}
public override bool OnOptionsItemSelected(IMenuItem item)
{
int id = item.ItemId;
if (id == Resource.Id.action_settings)
{
return true;
}
return base.OnOptionsItemSelected(item);
}
private void FabOnClick(object sender, EventArgs eventArgs)
{
View view = (View) sender;
Snackbar.Make(view, "Replace with your own action", Snackbar.LengthLong)
.SetAction("Action", (Android.Views.View.IOnClickListener)null).Show();
}
}
}
I also tried this:
foreach (File f in Android.OS.Environment.GetExternalStoragePublicDirectory(Android.OS.Environment.DirectoryMusic))
{
}
Upvotes: 0
Views: 1692
Reputation: 388
It sounds like your main issue is recursively iterating through all the files in the directory and its subdirectories. Here are a few relevant links:
How to recursively list all the files in a directory in C#?
Best way to iterate folders and subfolders
The easiest approach is probably Directory.EnumerateFiles, used like this: Directory.EnumerateFiles(musicDirectoryPath, "*", SearchOption.AllDirectories)
to ensure that it also enumerates through the sub-directories.
foreach (string musicFilePath in Directory.EnumerateFiles(musicDirectoryPath, "*", SearchOption.AllDirectories)) {
Log.Info("Music File", "Music file path is " + musicFilePath);
// do whatever you want to with the file here
}
Note that this may fail if there is an access-restricted directory (or some other error) somewhere in the tree. If you'd like your solution to work around this, see the links I posted above, particularly the bottom one.
Also note, you can change that "*"
(wildcard) in the method call to "*.mp3"
or "*.wav"
or so on, to only match files with those extensions. However, as the method doesn't support regex, I don't think there's any way to match multiple file extensions (like BOTH mp3 and wav). I think you'd have to use the "*"
and then just check within the foreach
if the file is a valid music file.
Upvotes: 1