Reputation: 377
I am building a module in C++ to be used in Python. My flow is three steps: I compile the individual C++ sources into objects, create a library, and then run a setup.py script to compile the .pyx->.cpp->.so, while referring to the library I just created.
I know I can just do everything in one step with the Cython setup.py, and that is what I used to do. The reason for splitting it into multiple steps is I'd like the C++ code to evolve on its own, in which case I would just use the compiled library in Cython/python.
So this flow works fine, when there are no bugs. The issue is I am trying to find the source of a segfault, so I'd like to get the debugging symbols so that I can run with gdb (which I installed on OSX 10.14, it was a pain but it worked).
I have a makefile, which does the following.
All the files are compiled with the bare minimum flags, but -g is there:
gcc -mmacosx-version-min=10.7 -stdlib=libc++ -std=c++14 -c -g -O0 -I ./csrc -o /Users/colinww/system-model/build/data_buffer.o csrc/data_buffer.cpp
I think even here there is a problem: when I do nm -pa data_buffer.o, I see no debug symbols. Furthermore, I get:
(base) cmac-2:system-model colinww$ dsymutil build/data_buffer.o
warning: no debug symbols in executable (-arch x86_64)
The makefile has the line
cd $(CSRC_DIR) && CC=$(CC) CXX=$(CXX) python3 setup_csrc.py build_ext --build-lib $(BUILD)
The relevant parts of setup.py are
....
....
....
compile_args = ['-stdlib=libc++', '-std=c++14', '-O0', '-g']
link_args = ['-stdlib=libc++', '-g']
....
....
....
Extension("circbuf",
["circbuf.pyx"],
language="c++",
libraries=["cpysim"],
include_dirs = ['../build'],
library_dirs=['../build'],
extra_compile_args=compile_args,
extra_link_args=link_args),
....
....
....
ext = cythonize(extensions,
gdb_debug=True,
compiler_directives={'language_level': '3'})
setup(ext_modules=ext,
cmdclass={'build_ext': build_ext},
include_dirs=[np.get_include()])
When this is run, it generates a bunch of compilation/linking commands like
gcc -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I/Users/colinww/anaconda3/include -arch x86_64 -I/Users/colinww/anaconda3/include -arch x86_64 -I. -I../build -I/Users/colinww/anaconda3/lib/python3.7/site-packages/numpy/core/include -I/Users/colinww/anaconda3/include/python3.7m -c circbuf.cpp -o build/temp.macosx-10.7-x86_64-3.7/circbuf.o -stdlib=libc++ -std=c++14 -O0 -g
and
g++ -bundle -undefined dynamic_lookup -L/Users/colinww/anaconda3/lib -arch x86_64 -L/Users/colinww/anaconda3/lib -arch x86_64 -arch x86_64 build/temp.macosx-10.7-x86_64-3.7/circbuf.o -L../build -lcpysim -o /Users/colinww/system-model/build/circbuf.cpython-37m-darwin.so -stdlib=libc++ -g
In both commands, the -g flag is present.
Finally, I run my program with gdb
(base) cmac-2:sim colinww$ gdb python3
(gdb) run system_sim.py
It dumps out a ton of stuff related to system files (seems unrelated) and finally runs my program, and when it segfaults:
Thread 2 received signal SIGSEGV, Segmentation fault.
0x0000000a4585469e in cpysim::DataBuffer<double>::Write(long, long, double) () from /Users/colinww/system-model/build/circbuf.cpython-37m-darwin.so
(gdb) info local
No symbol table info available.
(gdb) where
#0 0x0000000a4585469e in cpysim::DataBuffer<double>::Write(long, long, double) () from /Users/colinww/system-model/build/circbuf.cpython-37m-darwin.so
#1 0x0000000a458d6276 in cpysim::ChannelFilter::Filter(long, long, long) () from /Users/colinww/system-model/build/chfilt.cpython-37m-darwin.so
#2 0x0000000a458b0d29 in __pyx_pf_6chfilt_6ChFilt_4filter(__pyx_obj_6chfilt_ChFilt*, long, long, long) () from /Users/colinww/system-model/build/chfilt.cpython-37m-darwin.so
#3 0x0000000a458b0144 in __pyx_pw_6chfilt_6ChFilt_5filter(_object*, _object*, _object*) () from /Users/colinww/system-model/build/chfilt.cpython-37m-darwin.so
#4 0x000000010002f1b8 in _PyMethodDef_RawFastCallKeywords ()
#5 0x000000010003be64 in _PyMethodDescr_FastCallKeywords ()
As I mentioned above, I think the problem starts in the initial compilation step. This has nothing to do with cython, I'm just calling gcc from the command line, passing the -g flag.
(base) cmac-2:system-model colinww$ gcc --version
Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/usr/include/c++/4.2.1
Apple LLVM version 10.0.1 (clang-1001.0.46.4)
Target: x86_64-apple-darwin18.6.0
Thread model: posix
InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
Any help is appreciated, thank you!
I removed the gcc tag and changed it to clang. So I guess now I'm confused, if Apple will alias gcc to clang, doesn't that imply that in "that mode" it should behave like gcc (and, implied, someone made sure it was so).
So, I never could get the debug symbols to appear in the debugger, and had to resort to lots of interesting if-printf statements, but the problem was due to an index variable becoming undefined. So thanks for all the suggestions, but the problem is more or less resolved (until next time). Thanks!
Upvotes: 4
Views: 2356
Reputation: 27110
The macOS linker doesn't link debug information into the final binary the way linkers usually do on other Unixen. Rather it leaves the debug information in the .o files and writes a "debug map" into the binary that tells the debugger how to find and link up the debug info read from the .o files. The debug map is stripped when you strip your binary.
So you have to make sure that you don't move or delete your .o files after the final link, and that you don't strip the binary you are debugging before debugging it.
You can check for the presence of the debug map by doing:
$ nm -ap <PATH_TO_BINARY> | grep OSO
You should see output like:
000000005d152f51 - 03 0001 OSO /Path/To/Build/Folder/SomeFile.o
If you don't see that the executable probably got stripped. If the .o file is no around then somebody cleaned your build folder earlier than they should have.
I also don't know if gdb knows how to read the debug map on macOS. If the debug map entries and the .o files are present, you might try lldb and see if that can find the debug info. If it can, then this is likely a gdb-on-macOS problem. If the OSO's and the .o files are all present, then something I can't guess went wrong, and it might be worth filing a bug with http://bugreporter.apple.com.
Upvotes: 4