Reputation: 18728
I want to use one of the predefined localized strings available in the GlobalMaterialLocalizations class. I have added the necessary bits and pieces to my MaterialApp
MaterialApp(
localizationsDelegates: [
const LocalizationDelegate(),
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
],
supportedLocales: [
const Locale('en', ''),
const Locale('sv', ''),
],
localeResolutionCallback:(Locale locale, Iterable<Locale> supportedLocales) {
return locale; // Return a different locale if the user choose another language in the settings
},
...
and my custom LocalizationDelegate
is working fine. I just can't figure out how to use the predefined strings in GlobalMaterialLocalizations
, since there is no GlobalMaterialLocalizations.of(BuildContext)
method?
Upvotes: 2
Views: 335
Reputation: 18728
Turns out I was looking for the .of(BuildContext)
method in the wrong class. To actually use the strings, the MaterialLocalizations
class should be used.
Text( MaterialLocalizations.of(context).okButtonLabel )
Hope it might help someone else struggling with the same problem.
Upvotes: 3