Reputation: 3777
I have a Silverlight Application that sits on a web page. It allows a user to upload multiple documents to a server. When I begin uploading a document to the server I will make a call to a handler with a POST request and I send it in chunks if the file is too big with the following code:
private void UploadFileEx()
{
Status = FileUploadStatus.Uploading;
var temp = FileLength - BytesUploaded;
var ub = new UriBuilder(_urlServer);
var complete = temp <= ChunkSize;
ub.Query = string.Format("{3}locationCode={4}&filename={0}&StartByte={1}&Complete={2}", RockDocumentName, BytesUploaded, complete,
string.IsNullOrEmpty(ub.Query) ? string.Empty : string.Format("{0}&", ub.Query.Remove(0, 1)), _locationCode);
var webrequest = (HttpWebRequest) WebRequest.Create(ub.Uri);
webrequest.Method = "POST";
// Begins an asynchronous request for a Stream object to use to write data.
// The asynchronous callback method uses the EndGetRequestStream method to return the actual stream.
// This means
webrequest.BeginGetRequestStream(WriteCallback, webrequest);
}
private void WriteCallback(IAsyncResult asynchronousResult)
{
var webrequest = (HttpWebRequest) asynchronousResult.AsyncState;
// End the operation.
// Here we obtain the stream to write the request
var requestStream = webrequest.EndGetRequestStream(asynchronousResult);
var buffer = new Byte[4096];
int bytesRead;
var tempTotal = 0;
Stream fileStream = File.OpenRead();
fileStream.Position = BytesUploaded;
while ((bytesRead = fileStream.Read(buffer, 0, buffer.Length)) != 0 && tempTotal + bytesRead < ChunkSize)
{
requestStream.Write(buffer, 0, bytesRead);
requestStream.Flush();
BytesUploaded += bytesRead;
tempTotal += bytesRead;
if (UploadProgressChanged != null)
{
var percent = (int) ((BytesUploaded/(double) FileLength)*100);
var args = new UploadProgressChangedEventArgs(percent, bytesRead, BytesUploaded, FileLength,
RockDocumentName);
Dispatcher.BeginInvoke(() => UploadProgressChanged(this, args));
}
}
fileStream.Close();
requestStream.Close();
// Whenever the operation is ready call the ReadCallback method (when this method
// is called we know that the chunk of file has arrived successfully to the server,
// it's time to process the next chunk).
webrequest.BeginGetResponse(ReadCallback, webrequest);
}
I would like my handler to return back my documents name (I generate a new file name for each document in the handler because we have a document naming standard that's being used). So i coded my AsyncCallback like this which I was expecting the AsyncState would return the header I thought I was settting in the handler:
private void ReadCallback(IAsyncResult asynchronousResult)
{
var documentName = ((System.Net.BrowserHttpWebRequest)asynchronousResult.AsyncState).Headers["documentname"].ToString();
if (BytesUploaded < FileLength)
UploadFileEx();
else
{
Status = FileUploadStatus.Complete;
}
}
Here is my Handler:
public void ProcessRequest(HttpContext context) {
Context = context;
UploadFile();
//context.Request.Headers.Add("documentname", "testfilename.pdf");
context.Response.Headers.Add("documentname", "testfilename.pdf");
}
This isn't working as I had thought. What am I doing wrong? Am I setting the header wrong in my handler? Is there another way for my handler to speak to the Silverlight client app?
Any help would be appreciated. Thanks in advance!
Upvotes: 1
Views: 554
Reputation: 6989
You may have more luck if your handler sends back the document name as part of the Response body rather than as a Header.
Try this code and see what you get:
private void ReadCallback(IAsyncResult asynchronousResult)
{
var webRequest = (HttpWebRequest) asynchronousResult.AsyncState;
var webResponse = (HttpWebResponse) webRequest.EndGetResponse(asynchronousResult);
var reader = new StreamReader(webResponse.GetResponseStream());
var documentName = reader.ReadToEnd();
reader.Close();
if (BytesUploaded < FileLength)
UploadFileEx();
else
{
DocumentName = documentName;
Status = FileUploadStatus.Complete;
}
}
And in ProcessRequest:
Context.Response.Write(“Document Name”);
Upvotes: 1