Reputation: 1173
I am trying to draw simple UIView
in CGContext
.
I am drawing a string properly, but the UIView
is not being drawn.
Method used for drawing the view:
view.draw(view.layer, in: context)
But it does not work. Is there any other way to draw a UIView
in CGContext
?
import UIKit
import CoreGraphics
let contextSize = CGSize(width: 400, height: 400)
UIGraphicsBeginImageContextWithOptions(contextSize, false, 0.0)
guard let context = UIGraphicsGetCurrentContext() else {
fatalError("no context")
}
let size = CGSize(width: 30, height: 20)
let point = CGPoint(x: 20, y: 240)
let rect = CGRect(origin: point, size: size)
let text = "TEST"
let paragraphStyle = NSMutableParagraphStyle.default.mutableCopy() as! NSMutableParagraphStyle
paragraphStyle.minimumLineHeight = UIFont.systemFont(ofSize: 6).lineHeight
paragraphStyle.lineBreakMode = .byWordWrapping
paragraphStyle.alignment = .center
let attributes: [NSAttributedString.Key : Any] = [.font: UIFont.systemFont(ofSize: 12),
.foregroundColor: UIColor.cyan,
.paragraphStyle: paragraphStyle]
text.draw(with: rect, options: .usesLineFragmentOrigin, attributes: attributes, context: nil)
let view = UIView()
view.backgroundColor = .magenta
view.layer.borderWidth = 2.0
view.layer.borderColor = UIColor.green.cgColor
view.frame = CGRect(origin: point, size: size)
view.draw(view.layer, in: context)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
Upvotes: 1
Views: 3331
Reputation: 16794
I believe what you are looking for is
view.drawHierarchy(in: view.bounds, afterScreenUpdates: true)
This will draw to whatever your current context is being set to. And that should already be your context since you do context = UIGraphicsGetCurrentContext()
. I tried it with your code and it seems to work. I got an image with rectangle with borders and some text.
Upvotes: 6