Reputation: 24912
I'd like to add text to speech on the iOS, but noticed that NSSpeechSynthesizer seems to be missing from Cocoa-Touch.
Are there any third party, commercial or FOSS, libraries that you would recommend? Will Apple reject an app that contains a third party library?
Upvotes: 2
Views: 7689
Reputation: 4267
Have a look a CMU's Flite TTS engine.
There are a few iOS ports of Flite, for example
Upvotes: 3
Reputation: 10221
How to programmatically use iOS voice synthesizers? (text to speech)
Starting from iOS 7 Apple provides the following API...
#import <AVFoundation/AVFoundation.h>
…
AVSpeechUtterance *utterance = [AVSpeechUtterance
speechUtteranceWithString:@"Hello world"];
AVSpeechSynthesizer *synth = [[AVSpeechSynthesizer alloc] init];
[synth speakUtterance:utterance];
Upvotes: 3
Reputation: 4251
If you are not releasing your app on the App store, I recommend VoiceService API. It is a private API. But it is easy to use and outputs high quality sounds.
Upvotes: 0
Reputation: 10182
I've heard that OpenEars is good, but I don't really know too much about it. As for Apple accepting an app with third-party libraries, it all depends on whether or not the third-party library uses private frameworks or not. I'm sure that information is available on the OpenEars website.
Upvotes: 2