hypnocool
hypnocool

Reputation: 73

Xamarin, how to convert my Xamarin.plugins.settings to xamarin.preferences.essentials to save values entered?

Ive been using Montemagno's plugin for saving Settings but someone mentioned it's better to user preferences.essential. There's not much tutorial on it.

I'm having problem the getting and setting the value and accessing it from another file from where I set it.

//Settings.cs
public static string NameSettings
{
    get
    {
        return AppSettings.GetValueOrDefault(SettingsnameKey, SettingsDefault);
    }
    set
    {
        AppSettings.AddOrUpdateValue(SettingsnameKey, value);
    }
}

public static string DrainquantitySettings
{
    get
    {
        return AppSettings.GetValueOrDefault(SettingsdrainxKey, SettingsDefault);
    }
    set
    {
        AppSettings.AddOrUpdateValue(SettingsdrainxKey, value);
    }
}

//this is how i get it in another file
drainxPicker.SelectedItem = Settings.DrainquantitySettings;

nameEntry.Text = Settings.NameSettings;

//to set it
Settings.NameSettings = username;
Settings.DrainquantitySettings = item;


//to convert to preferences?
public static NameSettings
{
    get => Preferences.Get(nameof(NameSettings), username);
    set => Preferences.Set(nameof(NameSettings), value);
}

//to use it??
nameEntry.Text = Preferences.Settings.NameSettings;

//to set it??
Preferences.Settings.NameSettings = username;

Upvotes: 0

Views: 317

Answers (2)

Cherry Bu - MSFT
Cherry Bu - MSFT

Reputation: 10346

According to Jason's reply, you can use Preferences.Set() to save value ,and using Preferences.Get() to retrieve value from preference.

 <StackLayout>
        <Entry x:Name="entry1" />
        <Button
            x:Name="btnsave"
            Clicked="Btnsave_Clicked"
            Text="Save" />
        <Button
            x:Name="btnget"
            Clicked="Btnget_Clicked"
            Text="Get" />
    </StackLayout>

private void Btnsave_Clicked(object sender, EventArgs e)
    {
        Preferences.Set("key1", entry1.Text);
    }

    private void Btnget_Clicked(object sender, EventArgs e)
    {
        string value1 = Preferences.Get("key1","");
        DisplayAlert("Success", "Your Value is " + value1, "OK");
    }

Upvotes: 0

Patrick Goode
Patrick Goode

Reputation: 1452

I just did this very thing

public static bool UploadOnlyOverWifi
{
    get => Preferences.Get(nameof(UploadOnlyOverWifi), false);
    set => Preferences.Set(nameof(UploadOnlyOverWifi), value);
}

Upvotes: 1

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