Reputation: 91
When executing this code I get an error "attempt to call global 'forId' (a nil value)”
function execute(args)
local itemid = 526
local bone = forId(itemid) -- this is where the error occurs
end
function forId(bid)
local xp = 0.0
if bid == 526 or bid == 528 or bid == 2530 or bid == 2859 then
xp = 4.5
elseif bid == 3179 or bid == 3180 or bid == 3183 or bid == 3185 then
xp = 5.0
elseif bid == 530 then
xp = 53
elseif bid == 532 or bid == 3125 then
xp = 15
elseif bid == 4812 then
xp = 22.5
elseif bid == 7839 then
xp = 30
elseif bid == 6812 then
xp = 50
elseif bid == 536 then
xp = 72
end
local bone = Bone:new(bid, xp)
return bone
end
Bone = class(function(b, id, xp)
b.id = id
b.xp = xp
end)
Can anyone tell me why?
Upvotes: 3
Views: 97060
Reputation: 56371
i think, you should include a library file at first, like i.e.
dofile(core.app_path() .. "\\strategies\\standard\\include\\helper.lua");
( the exact command can be found in the documentaries of your software. )
Upvotes: 0
Reputation: 9271
Lua processes and executes files line by line so the order you define them and use them can be important. In this case though it appears you aren't providing all the code because it looks like you are defining forID
as a global but the error implies otherwise. You can simply try altering the order the functions are defined in to see if it works.
Bone = class(function(b, id, xp)
b.id = id
b.xp = xp
end)
function forId(bid)
local xp = 0.0
if bid == 526 or bid == 528 or bid == 2530 or bid == 2859 then
xp = 4.5
elseif bid == 3179 or bid == 3180 or bid == 3183 or bid == 3185 then
xp = 5.0
elseif bid == 530 then
xp = 53
elseif bid == 532 or bid == 3125 then
xp = 15
elseif bid == 4812 then
xp = 22.5
elseif bid == 7839 then
xp = 30
elseif bid == 6812 then
xp = 50
elseif bid == 536 then
xp = 72
end
local bone = Bone:new(bid, xp)
return bone
end
function execute(args)
local itemid = 526
local bone = forId(itemid) -- this is where the error occurs
end
But since you haven't provided the full code this might just cause the error to shift elsewhere.
Upvotes: 13
Reputation: 26171
try caching it as a local first, especially if your using module
:
local forId = forId //or _G.forId
local bone = forId(itemid)
Upvotes: 1