Reputation: 4130
We have an old code which has
public override void PreBuildUp(IBuilderContext context)
{
var type = context.OriginalBuildKey.Type;
Now it has to be
public override void PreBuildUp(ref BuilderContext context)
{
What's corresponding to OriginalBuildKey
property in the context
that is now of type BuilderContext
? I can't figure it out.
Upvotes: 2
Views: 471
Reputation: 151
I recently had the same issue trying to update AutoMoq-Unity5 to Unity 5.11.
Comparing the current version of BuilderContext.cs with the earlier 5.9 version I saw the change was
From
[DebuggerDisplay("Resolving: {OriginalBuildKey.Type}, Name: {OriginalBuildKey.Name}")]
public class BuilderContext : IBuilderContext
To
[DebuggerDisplay("Resolving: {Type}, Name: {Name}")]
public struct BuilderContext : IResolveContext
So as you mentioned I changed my code from
public override void PreBuildUp(IBuilderContext context)
{
To use the BuilderContext by reference
public override void PreBuildUp(ref BuilderContext context)
{
And where I used OriginalBuildKey.Type
I now have changed from
private static Type GetTheTypeFromTheBuilderContext(IBuilderContext context)
{
return (context.OriginalBuildKey).Type;
}
to
private static Type GetTheTypeFromTheBuilderContext(IResolveContext context)
{
return context.Type;
}
My unit tests are passing at that.
Upvotes: 5