Reputation: 21
Modules I've seen use AC_ADD_SCRIPT
to add individual .cpp files. I am porting playerbot which has many source files, and I am wondering if there is a way to tell AC to add all files underneath?
The playerbot CMakeLists.txt file uses Cmake globbing to do this, but I think it doesn't set the same variables that AC_ADD_SCRIPT
does to make things Just Work.
Any advice is appreciated!
Upvotes: 2
Views: 294
Reputation: 1091
You can use directly:
AC_ADD_SCRIPTS(your_directory_path)
(note the plural form)
this macro will search recursively inside defined path for both *.cpp
and *.h
files including them in core scripts
Upvotes: 1