Reputation: 21
Could someone explain me how the extended rotation works in one @keyframes? I can understand easy movements, but it is incomprehensible for me to keep several turns in one @keyframes.
To illustrate it better I wrote @keyframes for both options:
Option A
@keyframes optionA1 {
from {
transform: rotateX(-20deg) rotateY(-30deg);
}
to {
transform: rotateX(-20deg) rotate(-30deg);
}
}
@keyframes optionA2 {
from {
transform: rotateX(-20deg) rotate(-30deg);
}
to {
transform: rotateX(-50deg) rotateZ(30deg) ;
}
}
Object's animation: optionA1 (0-5s) optionA2 (5-10s)
Option B:
@keyframes optionB {
from {
transform: rotateX(-20deg) rotateY(-30deg);
}
to {
transform: rotateX(-20deg) rotate(-30deg)
rotateX(-50deg) rotateZ(30deg) ;
}
}
Object's animation: optionB (0-10s)
Why does not my object move the same when I used the same movements in keyframes?
How should I read the movements contained in the option b's keyframes?
How should I write option B for object's animation to be the same as in option A, but in one step - I do not want the movement to stop for a moment?
Upvotes: 0
Views: 45
Reputation: 748
Try to split your last step in 2 steps:
@keyframes optionB {
0% {
transform: rotateX(-20deg) rotateY(-30deg); //start position
}
50% {
transform: rotateX(-20deg) rotate(-30deg); //5 sec
}
100% {
transform: rotateX(-50deg) rotateZ(30deg) ; //final position
}
}
Upvotes: 1