Reputation: 111
I'm using Visual Studio Code as my IDE for Flutter development. I'm running the app on an Android emulator Pixel 2 API 28.
Problem:
Whenever I try to run the Flutter run
command in cmd I get a message Lost connection to device
.
I/OpenGLRenderer( 8484): Davey! duration=1122ms; Flags=1,
IntendedVsync=6065658887920, Vsync=6066275554562,
OldestInputEvent=9223372036854775807, NewestInputEvent=0,
HandleInputStart=6066285882120, AnimationStart=6066285961770,
PerformTraversalsStart=6066287810650, DrawStart=6066297042570,
SyncQueued=6066299589490, SyncStart=6066304787990,
IssueDrawCommandsStart=6066305258460, SwapBuffers=6066689863430,
FrameCompleted=6066786911240, DequeueBufferDuration=43132000,
QueueBufferDuration=733000,
D/EGL_emulation( 8484): eglMakeCurrent: 0xcbb143c0: ver 3 0 (tinfo
0xe47d8860)
Lost connection to device.
Exited (sigterm)
The error I get when I try to run my application. This is the first time that this error has happened to me. I don't think I changed anything that would interupt the connection to my device, or maybe the error is coming from somewhere else.
Upvotes: 1
Views: 4793
Reputation: 111
The problem looks like is in the IDE. I tried clearing data in my emulator, reinstalling Flutter, but nothing seemed to work.
Switching from Visual Studio Code to Android Studio solved the problem.
When I run the command flutter run
my app works fine in the emulator. This is a temporary solution for me as I will want to switch back to Visual Studio Code as it is my IDE of choice.
Upvotes: 5