Reputation: 227
Is it possible to set an infinite maximum value on a UIStepper
? If not, is there an alternative to not having limits in counting?
Upvotes: 0
Views: 925
Reputation: 131436
A UIStepper
uses a Double
for its maximumValue
property. Set it to Double.greatestFiniteMagnitude
.
Double.greatestFiniteMagnitude
isn't infinite, but it's really freaking huge. (≈1.80e+308).
Actually, it looks like you can say
stepper.maximumValue = Double.infinity
That appears to work.
Note that if your step value isn't very large, when your value gets large enough that it requires scientific notation to display, you're going to have a tough time showing changes in value. Plus, at very large magnitudes, floating point numbers lose precision. Increasing a very large double by a value of 1 might not change its value.
I just tried it, and if you set
stepper.maximumValue = Double.greatestFiniteMagnitude
and
stepper.value = Double.greatestFiniteMagnitude / 2
Then in theory, when you tap the +
on the stepper (with a default stepValue
of 1) then the value should change. However, at a value of Double.greatestFiniteMagnitude/2
, a change in value of 1 is too small to change the mantissa of the value at all. At the default stepValue of 1, when the stepper.value is Double.greatestFiniteMagnitude / 2
, tapping the stepper does not cause any change in the stepper's value.
Upvotes: 5