Reputation: 1184
I tried running my app in landscape on an iPhone XR simulator and got a blank screen.
The code below is my test. It works correctly on an iPhone 8 simulator and also not the iPhone XR simulator if I remove the NavigationView.
import SwiftUI
struct ContentView: View {
var body: some View {
NavigationView {
GeometryReader { gp in
VStack(alignment: HorizontalAlignment.center) {
Text("Width: \(gp.size.width)")
Text("Height: \(gp.size.height)")
}
}
}
}
}
I expect that I will see the size of the screen in both landscape and portrait.
Does anyone have any experience with this combination?
Upvotes: 7
Views: 2377
Reputation: 452
This happened to me on the iPhone 11, when I turned it to landscape mode it replaced the NavigationView
with a NavigationSplitView
at #preview, emulator and iPhone. It's funny because this doesn't happen to me on an iPhone Xs
or an iPhone 12
in landscape mode.
On iOS, especially on larger models or screens with more available real estate like the iPhone 11
in landscape mode, SwiftUI may switch to a NavigationSplitView
layout to make better use of space.
My first solution to the problem was to use:
NavigationView {
AnyView()
}.navigationViewStyle(.stack)
After that reading more about the problem i read this at Apple documentation https://developer.apple.com/documentation/swiftui/navigationviewstyle:
protocol NavigationViewStyle Deprecated
Replace a styled NavigationView with a NavigationStack or NavigationSplitView. For more information, see Migrating to new navigation types.
So I decided to change the NavigationView for a NavigationStack as stated at documentation:
NavigationStack {
AnyView()
}
Upvotes: 0
Reputation: 1839
Another way to solve this is to force the NavigationView to stack style.
NavigationView {
Text("Hello World")
}.navigationViewStyle(StackNavigationViewStyle())
Or the newer:
NavigationView {
Text("Hello World")
}.navigationViewStyle(.stack)
Upvotes: 1
Reputation: 31
Adding this modifier to the NavigationView works disabling master - detail views.
NavigationView {
// Code
}
.environment(\.horizontalSizeClass, .compact)
Upvotes: 1
Reputation: 40539
There is nothing wrong. It is just that when a big iPhone is in landscape, its horizontal size class is set to .regular
, instead of .compact
. Think of it, as if it were an iPad.
You can verify it, by sliding from the left size of your screen:
If you change your code to add a default view when nothing is selected, you get this other look:
struct ContentView: View {
var body: some View {
NavigationView {
GeometryReader { gp in
VStack(alignment: HorizontalAlignment.center) {
Text("Width: \(gp.size.width)")
Text("Height: \(gp.size.height)")
NavigationLink(destination: Text("Something got selected")) { Text("Select something") }
}
}
Text("No Selection")
}
}
}
And if you want to force it to .compact, you do the following:
struct ContentView: View {
var body: some View {
NavigationView {
GeometryReader { gp in
VStack(alignment: HorizontalAlignment.center) {
Text("Width: \(gp.size.width)")
Text("Height: \(gp.size.height)")
NavigationLink(destination: Text("Something got selected")) { Text("Select something") }
}
}
Text("No Selection")
}.environment(\.horizontalSizeClass, .compact)
}
}
Upvotes: 17