Reputation: 5
I'm new to stack overflow but I've been programming in python for a couple years. One thing I havent done much of is object oriented programming. I just started learning kivy and I think I might have screwed up the root of my program by organizing it wrong. I used classes to define each label, button, layout...etc. now I'm wondering how I can reference the attributes of each text input to use what's filled in for other methods I want to define.
Example: have a button when pressed gets the input from two different text inputs and adds them together and a label displays it.
You can see what I've tried in my code but I'm having a hell of a time figuring out how to reference all these things from different classes.
I hope my code is understandable...sorry its lengthy but I want you to see the whole scope of what I did. I'm really hoping I can get a solution to where I can keep my organization and have certain things only show up under their own files but I understand if I have to change a lot of things...
Main.py
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.button import Button
from kivy.uix.textinput import TextInput
from kivy.uix.label import Label
from kivy.uix.tabbedpanel import TabbedPanel
from kivy.uix.boxlayout import BoxLayout
from kivy.properties import ObjectProperty
from kivy.uix.gridlayout import GridLayout
from kivy.uix.anchorlayout import AnchorLayout
from kivy.uix.togglebutton import ToggleButton
from kivy.uix.relativelayout import RelativeLayout
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.screenmanager import ScreenManager, Screen
from os import listdir
from kivy.core.window import Window
#load all files with 'kv' in folder
kv_path = './kv/'
for kv in listdir(kv_path):
Builder.load_file(kv_path+kv)
#move the keyboard below text input
Window.softinput_mode = 'below_target'
#classes for savings and loan screens
class SaveButton(Button):
pass
class LoanButton(Button):
pass
class Calculate(Button):
def add(self):
total = SaveDepositInput.inideposit +GoalAmountInput.amount
return total
pass
class TotalsLabel(Label):
pass
#layout classes
class MainBoxLayout(BoxLayout):
pass
class InsideAnchorLayout(AnchorLayout):
pass
class OneColGridlayout(GridLayout):
pass
class AColGridLayout(GridLayout):
pass
class TwoColGridLayout(GridLayout):
pass
class WidgetRelativeLayout(RelativeLayout):
pass
#Toggle Buttons
class DailyToggle(ToggleButton):
pass
class WeeklyToggle(ToggleButton):
pass
class BiWeeklyToggle(ToggleButton):
pass
class MonthlyToggle(ToggleButton):
pass
class YearlyToggle(ToggleButton):
pass
class NoneToggle(ToggleButton):
pass
class Monthly2Toggle(ToggleButton):
pass
class Yearly2Toggle(ToggleButton):
pass
#classes for screen change
class SaveScreen(Screen):
pass
class LoanScreen(Screen):
pass
class SaveLoanTabs(TabbedPanel):
pass
#classes for savings screen
class OutputLabel(Label):
pass
class GoalOutputLabel(Label):
pass
class NoReinvestLabel(Label):
pass
class SaveInstructLabel(Label):
pass
class SaveDepositLabel(Label):
pass
class SaveDepositInput(TextInput):
def inideposit(self):
initial = root.TextInput.text
deposit = int(initial)
return deposit
pass
class SaveYearsLabel(Label):
pass
class SaveYearsInput(TextInput):
pass
class SaveMonthsInput(TextInput):
pass
class ChooseCompoundLabel(Label):
pass
class SaveInterestLabel(Label):
pass
class SaveInterestInput(TextInput):
pass
class RepeatDepositLabel(Label):
pass
class RepeatDeposit2Label(Label):
pass
class RepeatDepositInput(TextInput):
pass
class YearsLabel(Label):
pass
class MonthsLabel(Label):
pass
class GoalAmount(Label):
pass
class GoalAmountInput(TextInput):
def amount(self):
initial = root.TextInput.text
goal = int(initial)
return goal
pass
#classes for loan screen
class LoanOutputLabel(Label):
pass
class LoanInstructLabel(Label):
pass
class LoanAmountLabel(Label):
pass
class LoanAmountInput(TextInput):
pass
# Create the screen manager
sm = ScreenManager()
sm.add_widget(SaveScreen(name='save'))
sm.add_widget(LoanScreen(name='loan'))
#class to run app
class InterestApp(App):
def build(self):
self.title = "Compound Interest and Loan Application"
return sm
#run app
if __name__ == "__main__":
InterestApp().run()
Main.kv file(mostly used for layout formatting)
<SaveScreen>:
MainBoxLayout:
GridLayout:
cols: 2
SaveButton:
on_press: root.manager.current = 'save'
LoanButton:
on_press: root.manager.current = 'loan'
InsideAnchorLayout:
GridLayout:
cols: 1
canvas:
Color:
rgba: .7,1,.7,1
Rectangle:
size: self.size
pos: self.pos
SaveInstructLabel:
InsideAnchorLayout:
TwoColGridLayout:
SaveDepositLabel:
SaveDepositInput:
InsideAnchorLayout:
AColGridLayout:
ChooseCompoundLabel:
InsideAnchorLayout:
AColGridLayout:
cols: 3
DailyToggle:
MonthlyToggle:
YearlyToggle:
InsideAnchorLayout:
TwoColGridLayout:
SaveInterestLabel:
SaveInterestInput:
InsideAnchorLayout:
AColGridLayout:
RepeatDepositLabel:
InsideAnchorLayout:
AColGridLayout:
cols: 5
NoneToggle:
WeeklyToggle:
BiWeeklyToggle:
Monthly2Toggle:
Yearly2Toggle:
InsideAnchorLayout:
TwoColGridLayout:
RepeatDeposit2Label:
RepeatDepositInput:
InsideAnchorLayout:
TwoColGridLayout:
size_hint_y: None
height: dp(50)
SaveYearsLabel:
TwoColGridLayout:
YearsLabel:
SaveYearsInput:
MonthsLabel:
SaveMonthsInput:
InsideAnchorLayout:
TwoColGridLayout:
GoalAmount:
GoalAmountInput:
InsideAnchorLayout:
GridLayout:
cols: 1
canvas:
Color:
rgba: .5,1,1,1
Rectangle:
size: self.size
pos: self.pos
size_hint: None, None
height: dp(80)
width: self.parent.width - dp(15)
TotalsLabel:
OutputLabel:
GoalOutputLabel:
NoReinvestLabel:
InsideAnchorLayout:
AColGridLayout:
Calculate:
<LoanScreen>:
MainBoxLayout:
TwoColGridLayout:
SaveButton:
on_press: root.manager.current = 'save'
LoanButton:
on_press: root.manager.current = 'loan'
Buttons.kv
<SaveButton>:
id: 'save'
text: "[u]Save[/u]"
color: 1, .9, 0, 1
background_normal: ''
background_color: (.5, .5, .5, 1) if self.state == 'normal' else (0, .75, 1, 1)
group: 'menu'
markup: True
<LoanButton>:
text: "[u]Loan[/u]"
markup: True
color: 1, .9, 0, 1
background_normal: ''
background_color: (.5, .5, .5, 1) if self.state == 'normal' else (0, .75, 1, 1)
group: 'menu'
<DailyToggle>:
text: 'Daily'
group: 'compound'
<MonthlyToggle>:
text: 'Monthly'
group: 'compound'
<YearlyToggle>:
text: 'Yearly'
group: 'compound'
<WeeklyToggle>:
text: 'Weekly'
group: 'repeat'
<Yearly2Toggle>:
text: 'Yearly'
group: 'repeat'
<Monthly2Toggle>:
text: 'Monthly'
group: 'repeat'
<BiWeeklyToggle>:
text: 'Bi-Weekly'
group: 'repeat'
<NoneToggle>:
text: 'None'
group: 'repeat'
<Calculate>:
text: '[u][b]Calculate[/b][/u]'
markup: True
on_release: self.add
Labels.kv
<SaveInstructLabel>:
text: "[b]This is the Savings screen. It will calculate compounded interest over a period of time and tell you the result. Follow each prompt to calculate.[/b]"
text_size: root.width, None
size: self.texture_size
valign: 'middle'
halign: 'center'
color: 0,0,0,1
markup: True
<SaveDepositLabel>:
text: "Enter initial deposit amount:"
text_size: root.width, None
size: self.texture_size
valign: 'middle'
halign: 'center'
color: 0,0,0,1
<ChooseCompoundLabel>:
text: "Choose frequency of compounding interest:"
text_size: root.width, None
size: self.texture_size
valign: 'middle'
halign: 'center'
color: 0,0,0,1
<SaveInterestLabel>:
text: 'Enter the interest APY:'
text_size: root.width, None
size: self.texture_size
valign: 'middle'
halign: 'center'
color: 0,0,0,1
<RepeatDepositLabel>:
text: 'How often will you make a deposit:'
text_size: root.width, None
size: self.texture_size
valign: 'middle'
halign: 'center'
color: 0,0,0,1
<SaveYearsLabel>:
text: 'Enter the amount of years and months you will have this account build:'
text_size: root.width, None
size: self.texture_size
valign: 'middle'
halign: 'center'
color: 0,0,0,1
font_size: dp(15)
<YearsLabel>:
text: 'Years:'
text_size: root.width, None
size: self.texture_size
valign: 'middle'
halign: 'right'
color: 0,0,0,1
<MonthsLabel>:
text: 'Months:'
text_size: root.width, None
size: self.texture_size
valign: 'middle'
halign: 'right'
color: 0,0,0,1
<GoalAmount>:
text: '(Optional)Enter an amount you would like to reach:'
text_size: root.width, None
size: self.texture_size
valign: 'middle'
halign: 'center'
color: 0,0,0,1
<OutputLabel>:
text: app.Calculate.add
text_size: root.width, None
size: self.texture_size
valign: 'middle'
halign: 'center'
color: 0,0,0,1
<GoalOutputLabel>:
text: 'total years to reach goal'
text_size: root.width, None
size: self.texture_size
valign: 'middle'
halign: 'center'
color: 0,0,0,1
<NoReinvestLabel>:
text: 'if you didnt reinvest'
text_size: root.width, None
size: self.texture_size
valign: 'middle'
halign: 'center'
color: 0,0,0,1
<TotalsLabel>:
text: '[u][b]TOTALS:[/b][/u]'
markup: True
valign: 'middle'
halign: 'center'
color: 0,0,0,1
<RepeatDeposit2Label>:
text: 'Enter recurring deposit amount:'
text_size: root.width, None
size: self.texture_size
valign: 'middle'
halign: 'center'
color: 0,0,0,1
Textboxes.kv
<SaveDepositInput>:
multiline: False
hint_text: '$0.00'
input_filter: 'float'
size_hint_y: None
height: dp(25)
<SaveInterestInput>:
multiline: False
hint_text: '0.0'
input_filter: 'float'
size_hint_y: None
height: dp(25)
<SaveYearsInput>:
multiline: False
hint_text: '0'
input_filter: 'int'
size_hint_y: None
height: dp(25)
<SaveMonthsInput>:
multiline: False
hint_text: '0'
input_filter: 'int'
size_hint_y: None
height: dp(25)
<GoalAmountInput>:
multiline: False
hint_text: '$0.00'
input_filter: 'float'
size_hint_y: None
height: dp(25)
<RepeatDepositInput>:
multiline: False
hint_text: '$0.00'
input_filter: 'float'
size_hint_y: None
height: dp(25)
And Layouts.kv
<MainBoxLayout>:
spacing: dp(2)
orientation: 'vertical'
canvas.before:
Color:
rgba: .7,1,.7,1
Rectangle:
size: self.size
pos: self.pos
<TwoColGridLayout>:
cols: 2
size_hint: .95, .70
canvas:
Color:
rgba: .5,1,1,1
Rectangle:
size: self.size
pos: self.pos
<OneColGridLayout>:
cols: 1
<AColGridLayout>:
cols: 1
size_hint: .95,.70
canvas:
Color:
rgba: .5,1,1,1
Rectangle:
size: self.size
pos: self.pos
<WidgetRelativeLayout>:
<InsideAnchorLayout>:
anchor_x: 'center'
Upvotes: 0
Views: 1383
Reputation: 39137
In your Calculate
Button, the add
method is trying to call static methods, but the methods you name are actually instance methods. So you need to call them as instance methods. That means that you must have the instances of SaveDepositInput
and GoalAmountInput
. Since all of these things are in your SaveScreen
, you can easily reference them using ids
. To do this you cn add an id
to SaveDepositInput
in your SaveScreen
:
InsideAnchorLayout:
TwoColGridLayout:
SaveDepositLabel:
SaveDepositInput:
id: save_deposit_input
and for the GoalInputAmount
:
InsideAnchorLayout:
TwoColGridLayout:
GoalAmount:
GoalAmountInput:
id: goal_amount_input
then, in order to access these from the Calculate
Button:
InsideAnchorLayout:
AColGridLayout:
Calculate:
gai: goal_amount_input
sdi: save_deposit_input
Then, the CalculateButton
class becomes:
class Calculate(Button):
def add(self):
total = self.sdi.inideposit() + self.gai.amount()
return total
A couple other issues. The CalculateButton
in your Buttons.kv
should be:
<Calculate>:
text: '[u][b]Calculate[/b][/u]'
markup: True
on_release: self.add()
( you were missing the ()
)
And you have a similar class vs instance issue with your OutputLabel
in your Labels.kv
.
Upvotes: 1