Reputation: 3699
I want to delete an object I created, (e.g. an oval that follows you), but how would I do this? I ran the statement:
delete follower1;
but it didn't work.
Background:
I'm making a small game with a oval you can control, and a oval which follows you. Now I've got files named: DrawPanel.class, this class draws everything on the screen, and handles collisions, sounds, etc. I also have enemy.class, which is the oval following the player. I also have entity.class, which is the player you can control. And if the player intersects with the follower (the enemy), I want my player object to get deleted. Currently, the way I'm doing it is:
public void checkCollisions(){
if(player.getBounds().intersects(follower1.getBounds())){
Follower1Alive = false;
player.health = player.health - 10;
}
}
Upvotes: 120
Views: 504055
Reputation: 2065
Java has a Garbage Collector, it will delete the object for you if no reference is held to it anymore.
Upvotes: -2
Reputation: 137322
You should remove the references to it by assigning null or leaving the block where it was declared. After that, it will be automatically deleted by the garbage collector (not immediately, but eventually).
Example 1:
Object a = new Object();
a = null; // after this, if there is no reference to the object,
// it will be deleted by the garbage collector
Example 2:
if (something) {
Object o = new Object();
} // as you leave the block, the reference is deleted.
// Later on, the garbage collector will delete the object itself.
Not something that you are currently looking for, but FYI: you can invoke the garbage collector with the call System.gc()
Upvotes: 213
Reputation: 73
You can remove the reference using null
.
Let's say You have class A
:
A a = new A();
a=null;
last statement will remove the reference of the object a
and that object will be "garbage collected" by JVM.
It is one of the easiest ways to do this.
Upvotes: 1
Reputation: 76898
Your C++ is showing.
There is no delete
in java, and all objects are created on the heap. The JVM has a garbage collector that relies on reference counts.
Once there are no more references to an object, it becomes available for collection by the garbage collector.
myObject = null
may not do it; for example:
Foo myObject = new Foo(); // 1 reference
Foo myOtherObject = myObject; // 2 references
myObject = null; // 1 reference
All this does is set the reference myObject
to null, it does not affect the object myObject
once pointed to except to simply decrement the reference count by 1. Since myOtherObject
still refers to that object, it is not yet available to be collected.
Upvotes: 83
Reputation: 1
//Just use a List
//create the list
public final List<Object> myObjects;
//instantiate the list
myObjects = new ArrayList<Object>();
//add objects to the list
Object object = myObject;
myObjects.add(object);
//remove the object calling this method if you have more than 1 objects still works with 1
//object too.
private void removeObject(){
int len = myObjects.size();
for(int i = 0;i<len; i++){
Objects object = myObjects.get(i);
myObjects.remove(object);
}
}
Upvotes: -8
Reputation: 14558
You don't need to delete objects in java. When there is no reference to an object, it will be collected by the garbage collector automatically.
Upvotes: 4
Reputation: 11531
If you want help an object go away, set its reference to null.
String x = "sadfasdfasd";
// do stuff
x = null;
Setting reference to null will make it more likely that the object will be garbage collected, as long as there are no other references to the object.
Upvotes: 15