Reputation: 95
Tiny WPF app converting image(BitmapImage) using Greyscale input params in async/await manner.
I read dozen of implementations and did not manage to make it work :/
Button method:
private async void btnConvertImage_ClickAsync(object sender, RoutedEventArgs e)
{
try
{
var cts = new CancellationTokenSource();
BitmapImage result = await ImageProcessing.GreyscaleAsync(orginalImage, cts.Token).ConfigureAwait(false);
imgPhotoConverted.Source = result;
}
}
Greyscale Task definition:
public static async Task<BitmapImage> GreyscaleAsync(BitmapImage inputBitmapImage, CancellationToken cancellationToken)
{
return await Task.Run(() =>
{
Bitmap inputBitmap = ToBitmap(inputBitmapImage);
Bitmap outputImage = new Bitmap(inputBitmap.Width, inputBitmap.Height);
for (int i = 0; i < inputBitmap.Width; i++)
{
for (int x = 0; x < inputBitmap.Height; x++)
{
cancellationToken.ThrowIfCancellationRequested();
Color imageColor = inputBitmap.GetPixel(i, x);
int grayScale = (int)((imageColor.R * 0.21) + (imageColor.G * 0.72) + (imageColor.B * 0.07));
Color newColor = Color.FromArgb(imageColor.A, grayScale, grayScale, grayScale);
outputImage.SetPixel(i, x, newColor);
}
}
return ToBitmapImage(outputImage);
}, cancellationToken);
}
On line:
imgPhotoConverted.Source = result;
an error is thrown:
System.InvalidOperationException: 'The calling thread cannot access this object because a different thread owns it.'
Upvotes: 3
Views: 667
Reputation: 639
I think there is an easier way to do this: Freeze() the bitmap before returning it.
Then it doesn't matter which thread accesses it (of course actual UI elements still need to be accessed only from the WPF thread)
I solved a similar problem with a modification like below.
Task.Run(() =>
{
...
var bmp = ToBitMapImage(outputImage);
bmp.Freeze();
return bmp;
}...
Upvotes: 3
Reputation: 19116
You should read more about async/await at Stephen Clearys Blog.
Following the advices there will lead you to a very smart solution
private async void btnConvertImage_ClickAsync(object sender, RoutedEventArgs e)
{
var originalImage = ( imgPhotoOriginal.Source as BitmapImage );
BitmapImage result = await Task.Run( () => originalImage.ToBitmap().ToGrayscale().ToBitmapImage() );
imgPhotoConverted.Source = result;
}
which is consuming this extension class
public static class BitmapExtensions
{
public static Bitmap ToGrayscale( this Bitmap source, CancellationToken cancellationToken = default )
{
Bitmap output = new Bitmap( source.Width, source.Height );
for ( int i = 0; i < source.Width; i++ )
{
for ( int x = 0; x < source.Height; x++ )
{
cancellationToken.ThrowIfCancellationRequested();
var imageColor = source.GetPixel( i, x );
int grayScale = (int)( ( imageColor.R * 0.21 ) + ( imageColor.G * 0.72 ) + ( imageColor.B * 0.07 ) );
var newColor = System.Drawing.Color.FromArgb( imageColor.A, grayScale, grayScale, grayScale );
output.SetPixel( i, x, newColor );
}
}
return output;
}
public static Bitmap ToBitmap( this BitmapImage source )
{
using ( MemoryStream outStream = new MemoryStream() )
{
BitmapEncoder enc = new BmpBitmapEncoder();
enc.Frames.Add( BitmapFrame.Create( source ) );
enc.Save( outStream );
System.Drawing.Bitmap bitmap = new System.Drawing.Bitmap( outStream );
return new Bitmap( bitmap );
}
}
public static BitmapImage ToBitmapImage( this Bitmap source )
{
using ( var memory = new MemoryStream() )
{
source.Save( memory, ImageFormat.Png );
memory.Position = 0;
var bitmapImage = new BitmapImage();
bitmapImage.BeginInit();
bitmapImage.StreamSource = memory;
bitmapImage.CacheOption = BitmapCacheOption.OnLoad;
bitmapImage.EndInit();
bitmapImage.Freeze();
return bitmapImage;
}
}
}
Upvotes: 2
Reputation: 95
I managed to solve it:
ThreadPool.QueueUserWorkItem(async delegate
{
// ThreadPool
var cts = new CancellationTokenSource();
BitmapImage result = await ImageProcessing.GreyscaleAsync(orginalImage, cts.Token);
result.Freeze();
sc.Post(delegate
{
// original context (UI)
imgPhotoConverted.Source = result;
cts.Cancel();
}, null);
}
I hope this will be useful for others. Thx!
Upvotes: -1