Reputation: 1
I am trying to draw something very basic to my canvas but its not drawing anything neither showing any errors to fix. what could be the issue here ?
Here's my code :
I also tried moving the js code to an external js file but did't work.
<body>
<canvas
id="myCanvas"
width="800"
height="500"
style="border:1px solid #474747;"
></canvas>
<script>
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "#FF0000";
ctx.fillRect = (10, 100, 15, 400);
</script>
Upvotes: 0
Views: 266
Reputation: 12209
ctx.fillRect = (10, 100, 15, 400);
<-- fillRect() is a function, you're using it as an expression.
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "#FF0000";
ctx.fillRect(10, 100, 15, 400);
<canvas
id="myCanvas"
width="800"
height="500"
style="border:1px solid #474747;"
></canvas>
Upvotes: 0
Reputation: 50694
Your issue is with:
ctx.fillRect = (10, 100, 15, 400);
.fillRect()
is a method which takes a x, y, width, height
as it parameters, so you need to call it like so:
ctx.fillRect(10, 100, 15, 400);
See example below:
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "#FF0000";
ctx.fillRect(10, 100, 15, 400);
<canvas id="myCanvas" width="800" height="500" style="border:1px solid #474747;"></canvas>
Upvotes: 1