Reputation: 7509
I am trying to create a number input field with and up and down arrow button to increment and decrement its value. I am wondering if there is any inbuilt widget which already provides this functionality. I have to create couple of such fields in my UI and creating so many stateful widgets makes me wonder if there is any simpler approach.
import 'package:flutter/services.dart';
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
final title = 'Increment Decrement Demo';
return MaterialApp(
title: title,
home: NumberInputWithIncrementDecrement(),
);
}
}
class NumberInputWithIncrementDecrement extends StatefulWidget {
@override
_NumberInputWithIncrementDecrementState createState() =>
_NumberInputWithIncrementDecrementState();
}
class _NumberInputWithIncrementDecrementState
extends State<NumberInputWithIncrementDecrement> {
TextEditingController _controller = TextEditingController();
@override
void initState() {
super.initState();
_controller.text = "0"; // Setting the initial value for the field.
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Number Field increment decrement'),
),
body: Padding(
padding: const EdgeInsets.all(20.0),
child: Row(
children: <Widget>[
Expanded(
flex: 1,
child: TextFormField(
controller: _controller,
keyboardType: TextInputType.numberWithOptions(
decimal: false, signed: false),
inputFormatters: <TextInputFormatter>[
WhitelistingTextInputFormatter.digitsOnly
],
),
),
Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
MaterialButton(
minWidth: 5.0,
child: Icon(Icons.arrow_drop_up),
onPressed: () {
int currentValue = int.parse(_controller.text);
setState(() {
currentValue++;
_controller.text =
(currentValue).toString(); // incrementing value
});
},
),
MaterialButton(
minWidth: 5.0,
child: Icon(Icons.arrow_drop_down),
onPressed: () {
int currentValue = int.parse(_controller.text);
setState(() {
print("Setting state");
currentValue--;
_controller.text =
(currentValue).toString(); // decrementing value
});
},
),
],
),
Spacer(
flex: 2,
)
],
),
),
);
}
}
current output looks some thing like this.
I am looking for something like the following in a simpler manner like in HTML number input field.
Upvotes: 26
Views: 32646
Reputation: 394
Simple, BLoC-friendly approach:
class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final _controller = TextEditingController();
final _streamController = StreamController<int>();
StreamSubscription<int>? _subscription;
Stream<int> get _stream => _streamController.stream;
Sink<int> get _sink => _streamController.sink;
int initValue = 1;
@override
void initState() {
super.initState();
_sink.add(initValue);
_subscription = _stream.listen((event) => _controller.text = event.toString());
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Row(
children: [
TextButton(
onPressed: () {
_sink.add(--initValue);
},
child: const Icon(Icons.remove)),
SizedBox(
width: 50,
child: TextField(
controller: _controller,
),
),
TextButton(
onPressed: () {
_sink.add(++initValue);
},
child: const Icon(Icons.add)),
],
)
],
),
),
);
}
@override
void dispose() {
_subscription?.cancel();
_streamController.close();
_controller.dispose();
super.dispose();
}
}
Upvotes: 3
Reputation: 187
This is the most complete solution you can find
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter/widgets.dart';
class NumberTextField extends StatefulWidget {
final TextEditingController? controller;
final FocusNode? focusNode;
final int min;
final int max;
final int step;
final double arrowsWidth;
final double arrowsHeight;
final EdgeInsets contentPadding;
final double borderWidth;
final ValueChanged<int?>? onChanged;
const NumberTextField({
Key? key,
this.controller,
this.focusNode,
this.min = 0,
this.max = 999,
this.step = 1,
this.arrowsWidth = 24,
this.arrowsHeight = kMinInteractiveDimension,
this.contentPadding = const EdgeInsets.symmetric(horizontal: 8),
this.borderWidth = 2,
this.onChanged,
}) : super(key: key);
@override
State<StatefulWidget> createState() => _NumberTextFieldState();
}
class _NumberTextFieldState extends State<NumberTextField> {
late TextEditingController _controller;
late FocusNode _focusNode;
bool _canGoUp = false;
bool _canGoDown = false;
@override
void initState() {
super.initState();
_controller = widget.controller ?? TextEditingController();
_focusNode = widget.focusNode ?? FocusNode();
_updateArrows(int.tryParse(_controller.text));
}
@override
void didUpdateWidget(covariant NumberTextField oldWidget) {
super.didUpdateWidget(oldWidget);
_controller = widget.controller ?? _controller;
_focusNode = widget.focusNode ?? _focusNode;
_updateArrows(int.tryParse(_controller.text));
}
@override
Widget build(BuildContext context) => TextField(
controller: _controller,
focusNode: _focusNode,
textInputAction: TextInputAction.done,
keyboardType: TextInputType.number,
maxLength: widget.max.toString().length + (widget.min.isNegative ? 1 : 0),
decoration: InputDecoration(
counterText: '',
isDense: true,
filled: true,
fillColor: Theme.of(context).colorScheme.surface,
contentPadding: widget.contentPadding.copyWith(right: 0),
suffixIconConstraints: BoxConstraints(
maxHeight: widget.arrowsHeight, maxWidth: widget.arrowsWidth + widget.contentPadding.right),
suffixIcon: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.only(
topRight: Radius.circular(widget.borderWidth), bottomRight: Radius.circular(widget.borderWidth))),
clipBehavior: Clip.antiAlias,
alignment: Alignment.centerRight,
margin: EdgeInsets.only(
top: widget.borderWidth,
right: widget.borderWidth,
bottom: widget.borderWidth,
left: widget.contentPadding.right),
child: Column(crossAxisAlignment: CrossAxisAlignment.stretch, children: [
Expanded(
child: Material(
type: MaterialType.transparency,
child: InkWell(
child: Opacity(opacity: _canGoUp ? 1 : .5, child: const Icon(Icons.arrow_drop_up)),
onTap: _canGoUp ? () => _update(true) : null))),
Expanded(
child: Material(
type: MaterialType.transparency,
child: InkWell(
child: Opacity(opacity: _canGoDown ? 1 : .5, child: const Icon(Icons.arrow_drop_down)),
onTap: _canGoDown ? () => _update(false) : null))),
]))),
maxLines: 1,
onChanged: (value) {
final intValue = int.tryParse(value);
widget.onChanged?.call(intValue);
_updateArrows(intValue);
},
inputFormatters: [_NumberTextInputFormatter(widget.min, widget.max)]);
void _update(bool up) {
var intValue = int.tryParse(_controller.text);
intValue == null ? intValue = 0 : intValue += up ? widget.step : -widget.step;
_controller.text = intValue.toString();
_updateArrows(intValue);
_focusNode.requestFocus();
}
void _updateArrows(int? value) {
final canGoUp = value == null || value < widget.max;
final canGoDown = value == null || value > widget.min;
if (_canGoUp != canGoUp || _canGoDown != canGoDown)
setState(() {
_canGoUp = canGoUp;
_canGoDown = canGoDown;
});
}
}
class _NumberTextInputFormatter extends TextInputFormatter {
final int min;
final int max;
_NumberTextInputFormatter(this.min, this.max);
@override
TextEditingValue formatEditUpdate(TextEditingValue oldValue, TextEditingValue newValue) {
if (const ['-', ''].contains(newValue.text)) return newValue;
final intValue = int.tryParse(newValue.text);
if (intValue == null) return oldValue;
if (intValue < min) return newValue.copyWith(text: min.toString());
if (intValue > max) return newValue.copyWith(text: max.toString());
return newValue.copyWith(text: intValue.toString());
}
}
Upvotes: 9
Reputation: 1830
I was looking for a simple -/+ step counter, so I made one... don't pretend too much, I'm using flutter since a couple of days :-)
It has a maximum and minimum value, by default the minimum is set to zero and maximum to 10, but if you need negative values, just set it to -N.
import 'package:flutter/material.dart';
class NumericStepButton extends StatefulWidget {
final int minValue;
final int maxValue;
final ValueChanged<int> onChanged;
NumericStepButton(
{Key key, this.minValue = 0, this.maxValue = 10, this.onChanged})
: super(key: key);
@override
State<NumericStepButton> createState() {
return _NumericStepButtonState();
}
}
class _NumericStepButtonState extends State<NumericStepButton> {
int counter= 0;
@override
Widget build(BuildContext context) {
return Container(
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [
IconButton(
icon: Icon(
Icons.remove,
color: Theme.of(context).accentColor,
),
padding: EdgeInsets.symmetric(vertical: 4.0, horizontal: 18.0),
iconSize: 32.0,
color: Theme.of(context).primaryColor,
onPressed: () {
setState(() {
if (counter > widget.minValue) {
counter--;
}
widget.onChanged(counter);
});
},
),
Text(
'$counter',
textAlign: TextAlign.center,
style: TextStyle(
color: Colors.black87,
fontSize: 18.0,
fontWeight: FontWeight.w500,
),
),
IconButton(
icon: Icon(
Icons.add,
color: Theme.of(context).accentColor,
),
padding: EdgeInsets.symmetric(vertical: 4.0, horizontal: 18.0),
iconSize: 32.0,
color: Theme.of(context).primaryColor,
onPressed: () {
setState(() {
if (counter < widget.maxValue) {
counter++;
}
widget.onChanged(counter);
});
},
),
],
),
);
}
}
...
int yourLocalVariable = 0;
...
return Container(
child: NumericStepButton(
maxValue: 20,
onChanged: (value) {
yourLocalVariable = value;
},
),
)
],
...
Happy coding!
Upvotes: 22
Reputation: 7509
I have laid out my Number input widget as shown below. I think I will go ahead with this approach until someone has any different idea for the same.
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
final title = 'Increment Decrement Demo';
return MaterialApp(
title: title,
home: NumberInputWithIncrementDecrement(),
);
}
}
class NumberInputWithIncrementDecrement extends StatefulWidget {
@override
_NumberInputWithIncrementDecrementState createState() =>
_NumberInputWithIncrementDecrementState();
}
class _NumberInputWithIncrementDecrementState
extends State<NumberInputWithIncrementDecrement> {
TextEditingController _controller = TextEditingController();
@override
void initState() {
super.initState();
_controller.text = "0"; // Setting the initial value for the field.
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Number Field increment decrement'),
),
body: Padding(
padding: const EdgeInsets.all(20.0),
child: Center(
child: Container(
width: 60.0,
foregroundDecoration: BoxDecoration(
borderRadius: BorderRadius.circular(5.0),
border: Border.all(
color: Colors.blueGrey,
width: 2.0,
),
),
child: Row(
children: <Widget>[
Expanded(
flex: 1,
child: TextFormField(
textAlign: TextAlign.center,
decoration: InputDecoration(
contentPadding: EdgeInsets.all(8.0),
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(5.0),
),
),
controller: _controller,
keyboardType: TextInputType.numberWithOptions(
decimal: false,
signed: true,
),
inputFormatters: <TextInputFormatter>[
WhitelistingTextInputFormatter.digitsOnly
],
),
),
Container(
height: 38.0,
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Container(
decoration: BoxDecoration(
border: Border(
bottom: BorderSide(
width: 0.5,
),
),
),
child: InkWell(
child: Icon(
Icons.arrow_drop_up,
size: 18.0,
),
onTap: () {
int currentValue = int.parse(_controller.text);
setState(() {
currentValue++;
_controller.text = (currentValue)
.toString(); // incrementing value
});
},
),
),
InkWell(
child: Icon(
Icons.arrow_drop_down,
size: 18.0,
),
onTap: () {
int currentValue = int.parse(_controller.text);
setState(() {
print("Setting state");
currentValue--;
_controller.text =
(currentValue > 0 ? currentValue : 0)
.toString(); // decrementing value
});
},
),
],
),
),
],
),
),
),
),
);
}
}
Update:
As I see many of us like this approach I created a package for the same. Maybe its helpful for some of us. number_inc_dec
Upvotes: 27