Reputation: 21
i want to use asset image in my project, i created folder named assets and pasted the image in it.
i just followed the instructor steps and i modified the pubspec file.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
i just uncommented and modified to my image path as this :
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/type1.png
when i pushed run button this error happened to me :
Error detected in pubspec.yaml:
Error on line 44, column 4: Expected a key while parsing a block mapping.
╷44 │ assets:
│ ^
╵
note : this was the first modification in the pubspec file.
Upvotes: 2
Views: 4091
Reputation: 61
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- images/
Upvotes: 0
Reputation: 327
This is a combined version of both @chunhunghan and @Kushagra Saxena Answers(for better understanding)
When you first try to add the asset folder to the pubspec.yaml
file there are two options.
Uncomment the existing code and edit it the way you wanted.
Delete or keep the commented asset section and add a new one yourself.
Initially the section(asset section of pubspec.yaml
file) looks like below.
42 # The following line ensures that the Material Icons font is
43 # included with your application, so that you can use the icons in
44 # the material Icons class.
45 uses-material-design: true
46
47 # To add assets to your application, add an assets section, like this:
48 # assets:
49 # - images/a_dot_burr.jpeg
50 # - images/a_dot_ham.jpeg
following the first approach(please see above 2 methods) uncommenting line 48 - 50 won't bring the assets
(line 48) aligned with uses-material-design: true
(line 45) block.
if you follow the second approach there is a great chance you are going to mess up the alignment.
For me I trusted the reformat code option(which available in both VS code and Android Studio) and it's failed me. So I had to correct the alignment my-self.
The correct code will look like below.
42 # The following line ensures that the Material Icons font is
43 # included with your application, so that you can use the icons in
44 # the material Icons class.
45 uses-material-design: true
46
47 # To add assets to your application, add an assets section, like this:
48 assets:
49 - assets/images/
Now the keys are aligned(line 45(uses-material-design: true
) and 48(assets:
)) and the error will be gone.
Upvotes: 0
Reputation: 54407
space and indent is meaningful in YAML
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
assets:
- assets/images/
Upvotes: 3
Reputation: 669
Your assets
needs to be aligned with the key uses-material-design
, .yaml
files work on indentation of the code inside them after properly indenting the code I think it should work.
Upvotes: 2