Reputation: 889
In a list, i need to know which item is selected and this item have to be clickable.
This is what i try to do:
| item1 | info of the item3 (selected) |
| item2 | |
|*item3*| |
| item4 | |
I can make it with .focusable()
but it's not clickable.
Button
or NavigationLink
works but i can't get the current item selected.
When you use Button
or NavigationLink
.focusable
don't hit anymore.
So my question is:
How i can get the current item selected (so i can display more infos about this item) and make it clickable to display the next view ?
Sample code 1: Focusable works but .onTap
doesn't exists on tvOS
import SwiftUI
struct TestList: Identifiable {
var id: Int
var name: String
}
let testData = [Int](0..<50).map { TestList(id: $0, name: "Row \($0)") }
struct SwiftUIView : View {
var testList: [TestList]
var body: some View {
List {
ForEach(testList) { txt in
TestRow(row: txt)
}
}
}
}
struct TestRow: View {
var row: TestList
@State private var backgroundColor = Color.clear
var body: some View {
Text(row.name)
.focusable(true) { isFocused in
self.backgroundColor = isFocused ? Color.green : Color.blue
if isFocused {
print(self.row.name)
}
}
.background(self.backgroundColor)
}
}
Sample code 2: items are clickable via NavigationLink
but there is no way to get the selected item and .focusable
is not called anymore.
import SwiftUI
struct TestList: Identifiable {
var id: Int
var name: String
}
let testData = [Int](0..<50).map { TestList(id: $0, name: "Row \($0)") }
struct SwiftUIView : View {
var testList: [TestList]
var body: some View {
NavigationView {
List {
ForEach(testList) { txt in
NavigationLink(destination: Text("Destination")) {
TestRow(row: txt)
}
}
}
}
}
}
struct TestRow: View {
var row: TestList
@State private var backgroundColor = Color.clear
var body: some View {
Text(row.name)
.focusable(true) { isFocused in
self.backgroundColor = isFocused ? Color.green : Color.blue
if isFocused {
print(self.row.name)
}
}
.background(self.backgroundColor)
}
}
Upvotes: 3
Views: 2560
Reputation: 3177
mark a view as focusable true (stating you want it to be able to have a focus), and implement onFocusChange to save the focus state
.focusable(true, onFocusChange: { focused in
isFocused = focused
})
you need to save the isFocused as a @State var
@State var isFocused: Bool = false
then style your View based on the isFocused value
.scaleEffect(isFocused ? 1.2 : 1.0)
here is a fully working example:
struct MyCustomFocus: View {
@State var isFocused: Bool = false
var body: some View {
Text("Select Me")
.focusable(true, onFocusChange: { focused in
isFocused = focused
})
.shadow(color: Color.black, radius: isFocused ? 10 : 5, x: 5, y: isFocused ? 20 : 5)
.scaleEffect(isFocused ? 1.2 : 1.0)
.animation(.spring().speed(2))
.padding()
}
}
struct CustomFocusTest: View {
var body: some View {
VStack
{
HStack
{
MyCustomFocus()
MyCustomFocus()
MyCustomFocus()
}
}
.frame(maxWidth: .infinity, maxHeight: .infinity)
.background(Color.yellow)
.ignoresSafeArea(.all) // frame then backround then ignore for full screen background (order matters)
.edgesIgnoringSafeArea(.all)
}
}
Upvotes: 3
Reputation: 1
I haven't had much luck with custom button styles on tvOS, unfortunately.
However, to create a focusable, selectable custom view in SwiftUI on tvOS you can set the button style to plain. This allows you to keep the nice system-provided focus and selection animations, while you provide the destination and custom layout. Just add the .buttonStyle(PlainButtonStyle())
modifier to your NavigationLink
:
struct VideoCard: View {
var body: some View {
NavigationLink(
destination: Text("Video player")
) {
VStack(alignment: .leading, spacing: .zero) {
Image(systemName: "film")
.frame(width: 356, height: 200)
.background(Color.white)
Text("Video Title")
.foregroundColor(.white)
.padding(10)
}
.background(Color.primary)
.frame(maxWidth: 400)
}
.buttonStyle(PlainButtonStyle())
}
}
Here's a screenshot of what it looks like in the simulator.
Clicking the button on the Siri remote, or Enter or a keyboard, should work as you'd expect.
Upvotes: 0
Reputation: 891
It seems like a major oversite to me you can't attach a click event in swiftui for tvos. I've come up with a hack that allows you to make most swiftui components selectable and clickable. Hope it helps.
First I need to make a UIView that captures the events.
class ClickableHackView: UIView {
weak var delegate: ClickableHackDelegate?
override init(frame: CGRect) {
super.init(frame: frame)
}
override func pressesEnded(_ presses: Set<UIPress>, with event: UIPressesEvent?) {
if event?.allPresses.map({ $0.type }).contains(.select) ?? false {
delegate?.clicked()
} else {
superview?.pressesEnded(presses, with: event)
}
}
override func didUpdateFocus(in context: UIFocusUpdateContext, with coordinator: UIFocusAnimationCoordinator) {
delegate?.focus(focused: isFocused)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override var canBecomeFocused: Bool {
return true
}
}
The clickable delegate:
protocol ClickableHackDelegate: class {
func focus(focused: Bool)
func clicked()
}
Then make a swiftui extension for my view
struct ClickableHack: UIViewRepresentable {
@Binding var focused: Bool
let onClick: () -> Void
func makeUIView(context: UIViewRepresentableContext<ClickableHack>) -> UIView {
let clickableView = ClickableHackView()
clickableView.delegate = context.coordinator
return clickableView
}
func updateUIView(_ uiView: UIView, context: UIViewRepresentableContext<ClickableHack>) {
}
func makeCoordinator() -> Coordinator {
return Coordinator(self)
}
class Coordinator: NSObject, ClickableHackDelegate {
private let control: ClickableHack
init(_ control: ClickableHack) {
self.control = control
super.init()
}
func focus(focused: Bool) {
control.focused = focused
}
func clicked() {
control.onClick()
}
}
}
Then I make a friendlier swiftui wrapper so I can pass in any kind of component I want to be focusable and clickable
struct Clickable<Content>: View where Content : View {
let focused: Binding<Bool>
let content: () -> Content
let onClick: () -> Void
@inlinable public init(focused: Binding<Bool>, onClick: @escaping () -> Void, @ViewBuilder content: @escaping () -> Content) {
self.content = content
self.focused = focused
self.onClick = onClick
}
var body: some View {
ZStack {
ClickableHack(focused: focused, onClick: onClick)
content()
}
}
}
Example usage:
struct ClickableTest: View {
@State var focused1: Bool = false
@State var focused2: Bool = false
var body: some View {
HStack {
Clickable(focused: self.$focused1, onClick: {
print("clicked 1")
}) {
Text("Clickable 1")
.foregroundColor(self.focused1 ? Color.red : Color.black)
}
Clickable(focused: self.$focused2, onClick: {
print("clicked 2")
}) {
Text("Clickable 2")
.foregroundColor(self.focused2 ? Color.red : Color.black)
}
}
}
}
Upvotes: 2