Reputation: 3175
In the C++ source file below, in function glfw_get_monitors
how to set the class attribute of each element of the object monitor_ptrs
?
The line monitor_ptrs[i].attr("class") = "GLFWmonitor";
throws a compilation error:
‘Rcpp::Vector<19>::Proxy’ {aka ‘class Rcpp::internal::generic_proxy<19>’} has no member named ‘attr’
#ifndef RCPP_GLFW_TYPES_H
#define RCPP_GLFW_TYPES_H
#include <Rcpp.h>
#include <GLFW/glfw3.h>
void glfw_destroy_monitor(GLFWmonitor*);
// https://stackoverflow.com/questions/41210595/s4-object-with-a-pointer-to-a-c-struct
typedef Rcpp::XPtr<GLFWwindow, Rcpp::PreserveStorage, glfwDestroyWindow> GLFWwindow_ptr;
typedef Rcpp::XPtr<GLFWmonitor, Rcpp::PreserveStorage, glfw_destroy_monitor> GLFWmonitor_ptr;
#endif
#include "glfw_types.h"
using namespace Rcpp;
// [[Rcpp::export]]
GLFWmonitor_ptr glfw_get_primary_monitor() {
GLFWmonitor_ptr new_monitor = GLFWmonitor_ptr(glfwGetPrimaryMonitor(), true);
new_monitor.attr("class") = "GLFWmonitor";
return new_monitor;
}
// [[Rcpp::export]]
Rcpp::List glfw_get_monitors() {
int nr_monitors;
GLFWmonitor** monitors = glfwGetMonitors(&nr_monitors);
Rcpp::List monitor_ptrs(nr_monitors);
for(int i = 0; i < nr_monitors; i++) {
monitor_ptrs[i] = GLFWmonitor_ptr((GLFWmonitor*)monitors[i], true);
monitor_ptrs[i].attr("class") = "GLFWmonitor";
}
return monitor_ptrs;
}
Upvotes: 5
Views: 425
Reputation: 16930
The problem here is when you're trying to assign the class. Consider the following more minimal example:
#include <Rcpp.h>
// [[Rcpp::export]]
Rcpp::List foo() {
// Setup the list
Rcpp::List result(1);
// Setup the object that will go in the list
Rcpp::IntegerVector x = Rcpp::seq(1, 10);
// Your approach was to add it to the list, THEN set the class attribute
result[0] = x;
result[0].attr("class") = "bar";
return result;
}
You can't directly add the class to the element access syntax like that. However, you can class an object, then add it to the list:
#include <Rcpp.h>
// [[Rcpp::export]]
Rcpp::List foo() {
// Setup the list
Rcpp::List result(1);
// Setup the object that will go in the list
Rcpp::IntegerVector x = Rcpp::seq(1, 10);
// Your approach was to add it to the list, THEN set the class attribute
// result[0] = x;
// result[0].attr("class") = "bar";
// What we need to do is set the class of that object
x.attr("class") = "bar";
// BEFORE adding it to the list
result[0] = x;
return result;
}
/*** R
foo()
*/
foo()
[[1]]
[1] 1 2 3 4 5 6 7 8 9 10
attr(,"class")
[1] "bar"
Take note that this is an issue in many other contexts with Rcpp::List
s as well. Consider the following:
#include <Rcpp.h>
// [[Rcpp::export]]
Rcpp::List baz() {
Rcpp::List result(1);
Rcpp::IntegerVector x = Rcpp::seq(1, 10);
result[0] = x;
Rcpp::Rcout << result[0][1] << std::endl;
result[0][2] += 1;
return result;
}
Compare this with using an std::vector
of Rcpp::IntegerVector
s:
#include <Rcpp.h>
// [[Rcpp::export]]
void qux() {
std::vector<Rcpp::IntegerVector> result(1);
Rcpp::IntegerVector x = Rcpp::seq(1, 10);
result[0] = x;
Rcpp::Rcout << result[0][0] << std::endl;
result[0][2] += 1;
Rcpp::Rcout << result[0] << std::endl;
}
qux()
1
1 2 4 4 5 6 7 8 9 10
As discussed in several places (will try to come back later and add some links), you generally have to be more explicit when it comes to an Rcpp::List
because its elements could be almost anything.
Upvotes: 5