Reputation: 2217
In GTA (the first and second game) you can see the city from above.
I think the building are just 5 surfaces and each surface has an image on it. If the player moves nearer to the building you will notice this "effect" of a "real building"...
I hope you understood what I mean :S. How to build such a building with 5 surfaces in cocos3d. cocos3d uses cocos2d. I just want to use cocos3d to build the buildings. The rest will be "2D".
The camera will be moving on the x and y axis. How could I do that? Any ideas? Sample code would be great but with explanation ;).
Thank you very much. cocos2dbeginner
Upvotes: 3
Views: 713
Reputation: 7865
There's a very basic project here that shows how to create a very basic 3D World with cubes :
http://www.kickstarter.com/projects/andyman/bigbot-smash-city/posts/88032
Have a look at the source code and you should get the first steps about how to use cocos3D programmatically.
Upvotes: 4