Reputation: 815
I am trying to connect to Google Play Games, but there is an error. Every time, the error unsuccessful sign in
appears.
In my build.gradle (Module: app)
I have this code:
dependencies {
implementation 'com.google.firebase:firebase-core:17.2.0'
implementation 'com.google.android.gms:play-services-games:18.0.1'
implementation 'com.google.android.gms:play-services-auth:17.0.0'
}
apply plugin: 'com.google.gms.google-services'
At the end of my manifest, I have:
<meta-data
android:name="com.google.android.gms.games.APP_ID"
android:value="@string/app_id" />
<meta-data
android:name="com.google.android.gms.version"
android:value="@integer/google_play_services_version" />
</application>
<uses-permission android:name="android.permission.INTERNET"/>
When I sign in using the MainActivity.java
, I call this method in onResume
:
private void signInSilently() {
context = getApplicationContext();
signInOptions = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_GAMES_SIGN_IN)
.requestIdToken(getString(R.string.oauth_client_id))
.build();
GoogleSignInAccount signedInAccount = GoogleSignIn.getLastSignedInAccount(context);
if (GoogleSignIn.hasPermissions(signedInAccount, signInOptions.getScopeArray())) {
account = signedInAccount;
} else {
client = GoogleSignIn.getClient(this, signInOptions);
client
.silentSignIn()
.addOnCompleteListener(
this,
new OnCompleteListener<GoogleSignInAccount>() {
@Override
public void onComplete(@NonNull Task<GoogleSignInAccount> task) {
if (task.isSuccessful()) {
account = task.getResult();
} else {
Log.d("George", "onComplete: unsuccessful sign in");
//signInLoudly();
}
}
});
}
}
void signInLoudly(){
GoogleSignInClient signInClient = GoogleSignIn.getClient(this, signInOptions);
Intent intent = signInClient.getSignInIntent();
startActivityForResult(intent, RC_SIGN_IN);
}
If I uncomment the signInLoudly();
method, it just goes round in an infinite loop.
Please, advise. Any help will be greatly appreciated, and if you need any more information, please, let me know.
Thanks
Upvotes: 0
Views: 196
Reputation: 815
The issue was that the game was already connected to Google APIs, so I created a new game in Google Play Games that worked. I hope this helps someone with a similar issue.
Upvotes: 1