user2293224
user2293224

Reputation: 2220

Do I need to use separate 3D modeling software to create 3D models or is there an alternative easy way of creating them to use in Unity?

I am new to Unity and still learning it. I want to make a simple game (i.e. shooting game).

I want to show a gun object as a shooting source.

My question is: Do I need to design the object in seperate software like Blender or Maya? If so, is there any other easy way of creating 3D object models for Unity 3D?

Upvotes: 0

Views: 323

Answers (1)

ianmandarini
ianmandarini

Reputation: 403

It is a matter of preference.

Assuming it is a 3D game and you want to work with 3D objects, you will need a object 3D model. Common object models types are STL, OBJ, FBX, COLLADA, 3DS, IGES; STEP, and VRML/X3D. Usually softwares have their specific "project file" and are able to export to one of those formats.

Softwares like Blender, 3DsMax and Maya can indeed export to those formats, but there are also "Unity-Only" approaches such as ProBuilder or even using Unity's own primitive 3D objects (see Unity - PrimitiveObjects).

You could also download free assets or buy models. I am pretty sure you are able to find free gun models online. Also, there are some specific software that are made to produce specific kinds of 3D models (e.g. MagicaVoxel for producing voxel art)

Given all that information, I think ProBuilder is what you are looking for. ("an easy way of creating 3D objects for Unity").

Upvotes: 1

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