Reputation: 299
I am trying to play a music file and during that I want to play some soundeffects for my console game.
SoundPlayer player = new SoundPlayer();
public static void StartBattelMusic()
{
player.SoundLocation = "D:....BattelMusic.wav";
player.Play();
}
public static void SwordHitSound()
{
player.SoundLocation = "D:....SwordHitSound.wav";
player.Play();
}
Both are working, but when I start the SwordSound file the Battel music stops. Thanks you allready for helping :)
Upvotes: 0
Views: 108
Reputation: 5986
You could try the following code to play two soundfiles in console app at once.
class Program
{
static void Main(string[] args)
{
string path1 = "D:\\test.mp3";
string path2 = "D:\\1.mp4";
play(path1);
play(path2);
Console.ReadKey();
}
static void play(string audioPath)
{
MediaPlayer myPlayer = new MediaPlayer();
myPlayer.Open(new System.Uri(audioPath));
myPlayer.Play();
}
}
Upvotes: 2
Reputation: 183
try to create the player inside the method, different objects, separate, for each sounds. if different SoundPlayer instances (for each sounds) doesn't fix the problem, try to replace it with MediaPlayer ( https://learn.microsoft.com/en-us/dotnet/api/system.windows.media.mediaplayer?view=netframework-4.8 )
Upvotes: 0