Reputation: 1289
I'm using Stefan Gustavson's GLSL impl. of Simplex noise and animating it using WebGL. Works just fine on desktop, but on my Android device, both Chrome and Firefox, the animation always halts after a fixed period. There's no error/warning, the scripts and WebGL program continue running. Same thing happens with the classic Perlin noise impl. You can see a demo here: https://wix.github.io/kampos Code is here: https://github.com/wix/kampos/blob/master/index.html Turbulence impl. is here: https://github.com/wix/kampos/blob/master/src/effects/turbulence.js
Upvotes: 0
Views: 319