Reputation: 97
I'm trying to model selection of 15 players for specific number of fixtures. My LpProblem consists of 2 binary variables player and fixture.
choices = LpVariable.dicts(
"Choices", (fixtures, constraints["player"]), 0, 1, LpBinary)
I would like to limit the amount of player picked for set of fixtures using this constraint(which is bad - it counts all the pick not a number of players used):
prob += lpSum([choices[f][p] for f in fixtures for p in constraints["player"]]
) <= player_count + len(fixtures) - 1, "Transfers limit"
I also set up a constraint to pick exactly 15 players for each fixture:
for fixture in fixtures:
prob += lpSum([choices[fixture][p]
for p in constraints["player"]]) == player_count, str(fixture) + " Total of " + str(player_count) + " players"
My aim is to pick 15 and small amount of changes form fixture to fixture, but for some reason these constraints produce infeasible problem. For example if I search for fixtures = [0,1,2]
the problem becomes feasible when I set transfer limit of 45 (15*3). I'm not sure how to formulate transfer limit constraint to achive my goal.
Example:
players = [1, 2, 3, 4, 5, 6]
fixtures = [1, 2, 3]
prob = LpProblem(
"Fantasy football selection", LpMaximize)
choices = LpVariable.dicts(
"Players", (fixtures, players), 0, 1, LpBinary)
# objective function
prob += lpSum([predict_score(f, p) * choices[f][p]
for p in players for f in fixtures]), "Total predicted score"
# constraints
for f in fixtures:
# total players for each fixture
prob += lpSum([choices[f][p] for p in players]) == 2, ""
if f != fixtures[0]:
# max of 1 change between fixtures
prob += lpSum([1 if choices[f-1][p] != choices[f]
[p] else 0 for p in players]) <= 2, ""
prob.solve()
print("Status: ", LpStatus[prob.status])
Upvotes: 0
Views: 483
Reputation: 5419
I would recommend introducing additional binary variables which can be used to track whether a change is made between ficture f
and fixture f-1
. You can then apply constraints on how many changes are allowed.
In the example code below if you comment out the last constraint you will find that a higher objective is achieved, but at the cost of more changes. Note also that I've added a tiny penalty for having non-zero changes
variables in the objective function - this is to force them to zero when changes are not made - this small penalty is not required for this method to work but might make it a little easier to see what's going on.
Without last constraint should get an objective value of 118
, but with it only value of 109
is achieved.
from pulp import *
import random
players = [1, 2, 3, 4, 5]
fixtures = [1, 2, 3, 4]
random.seed(42)
score_dict ={(f, p):random.randint(0,20) for f in fixtures for p in players}
def predict_score(f,p):
return score_dict[(f,p)]
prob = LpProblem(
"Fantasy football selection", LpMaximize)
# Does fixture f include player p
choices = LpVariable.dicts(
"choices", (fixtures, players), 0, 1, LpBinary)
changes = LpVariable.dicts(
"changes", (fixtures[1:], players), 0, 1, LpBinary)
# objective function
prob += lpSum([predict_score(f, p) * choices[f][p]
for p in players for f in fixtures]
) - lpSum([[changes[f][p] for f in fixtures[1:]] for p in players])/1.0e15, "Total predicted score"
# constraints
for f in fixtures:
# Two players for each fixture
prob += lpSum([choices[f][p] for p in players]) == 2, ""
if f != fixtures[0]:
for p in players:
# Assign change constraints, force to one if player
# is subbed in or out
prob += changes[f][p] >= (choices[f][p] - choices[f-1][p])
prob += changes[f][p] >= (choices[f-1][p] - choices[f][p])
# Enforce only one sub-in + one sub-out per fixture (i.e. at most one change)
# prob += lpSum([changes[f][p] for p in players]) <= 2
prob.solve()
print("Status: ", LpStatus[prob.status])
print("Objective Value: ", prob.objective.value())
choices_soln = [[choices[f][p].value() for p in players] for f in fixtures]
print("choices_soln")
print(choices_soln)
changes_soln = [[changes[f][p].value() for p in players] for f in fixtures[1:]]
print("changes_soln")
print(changes_soln)
Upvotes: 2