Reputation: 3320
I have a problem to compile with cmake using the boost library in c++ from the conan dependencies in a Unix System (Ubuntu)
The sfml library is already implemented and working in the project but the boost library doesn't work and is displaying this message :
CMake Error at /usr/share/cmake-3.13/Modules/FindBoost.cmake:2100 (message):
Unable to find the requested Boost libraries.
Unable to find the Boost header files. Please set BOOST_ROOT to the root
directory containing Boost or BOOST_INCLUDEDIR to the directory containing
Boost's headers.
Call Stack (most recent call first):
CMakeLists.txt:13 (find_package)
Here is my conanfile.txt
[requires]
sfml/2.5.1@bincrafters/stable
boost/1.69.0@conan/stable
[options]
sfml:graphics=True
sfml:window=True
sfml:audio=True
sfml:network=False
[generators]
cmake
Here is my CMakeLists.txt
# Minimum version of cmake
cmake_minimum_required(VERSION 3.10)
# Setting the project
project(CPP_rtype_2019 CXX)
include(build/conanbuildinfo.cmake)
# Dependencies Sfml
find_package(SFML 2.5.1 EXACT REQUIRED COMPONENTS system window graphics audio)
find_package(Threads REQUIRED)
# Dependencies Boost
find_package(Boost 1.69.0 EXACT REQUIRED COMPONENTS thread system filesystem)
include_directories(${Boost_INCLUDE_DIRS})
# Set the C++11 standard
set(CMAKE_CXX_STANDARD 11)
# Added all .hpp
include_directories(client/include)
include_directories(server/include)
# Added all .cpp
add_executable(r-type_client client/src/Actor.cpp client/src/Character.cpp client/src/Ennemy.cpp client/src/Interface.cpp client/src/Pown.cpp client/src/Projectile.cpp)
add_executable(r-type_server server/src/GameEngine.cpp)
# Added dependencies to compilation
target_link_libraries(r-type_client PRIVATE sfml-audio sfml-system sfml-graphics)
target_link_libraries(r-type_server PRIVATE Boost::thread Boost::system Boost::filesystem)
I've tried so many solutions but no one is working. All solutions or tips are welcome, thanks !
Upvotes: 3
Views: 3735
Reputation: 4677
Here is the example of proper usage in readme https://github.com/conan-io/cmake-conan
No need for conanfile.txt, it is generated.
cmake_minimum_required(VERSION 3.5)
project(FormatOutput CXX)
list(APPEND CMAKE_MODULE_PATH ${CMAKE_BINARY_DIR})
list(APPEND CMAKE_PREFIX_PATH ${CMAKE_BINARY_DIR})
if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/v0.16.1/conan.cmake"
"${CMAKE_BINARY_DIR}/conan.cmake"
EXPECTED_HASH SHA256=396e16d0f5eabdc6a14afddbcfff62a54a7ee75c6da23f32f7a31bc85db23484
TLS_VERIFY ON)
endif()
include(${CMAKE_BINARY_DIR}/conan.cmake)
conan_cmake_configure(REQUIRES
boost/1.69.0
GENERATORS cmake_find_package)
conan_cmake_autodetect(settings)
conan_cmake_install(PATH_OR_REFERENCE .
BUILD missing
REMOTE conancenter
SETTINGS ${settings})
find_package(Boost 1.69.0 EXACT REQUIRED COMPONENTS thread system filesystem)
add_executable(main main.cpp)
target_link_libraries(main
Boost::thread
Boost::system
Boost::filesystem)
Upvotes: 0
Reputation: 158
I think you've forgot to add conan_basic_setup()
in your CMakeLists.txt
Look at the # Setting the project
block
# Minimum version of cmake
cmake_minimum_required(VERSION 3.10)
# Setting the project
project(CPP_rtype_2019 CXX)
include(build/conanbuildinfo.cmake)
conan_basic_setup()
# Dependencies Sfml
find_package(SFML 2.5.1 EXACT REQUIRED COMPONENTS system window graphics audio)
find_package(Threads REQUIRED)
# Dependencies Boost
find_package(Boost 1.69.0 EXACT REQUIRED COMPONENTS thread system filesystem)
include_directories(${Boost_INCLUDE_DIRS})
# Set the C++11 standard
set(CMAKE_CXX_STANDARD 11)
# Added all .hpp
include_directories(client/include)
include_directories(server/include)
# Added all .cpp
add_executable(r-type_client client/src/Actor.cpp client/src/Character.cpp client/src/Ennemy.cpp client/src/Interface.cpp client/src/Pown.cpp client/src/Projectile.cpp)
add_executable(r-type_server server/src/GameEngine.cpp)
# Added dependencies to compilation
target_link_libraries(r-type_client PRIVATE sfml-audio sfml-system sfml-graphics)
target_link_libraries(r-type_server PRIVATE Boost::thread Boost::system Boost::filesystem)
Upvotes: 3