Reputation: 3826
I am writing minimax as part of a project, but its awfully hard to check that it is working correctly. If I could print a tree of what it does, it would be extremely useful.
Is there an easy way to print a tree of recursive calls, selecting whatever variables are important to the situation?
Upvotes: 1
Views: 1163
Reputation: 363547
Keep track of recursion depth by means of a parameter (in minimax, you'd do that anyway). Then print depth * a small number of spaces, followed by the interesting variables in each call to obtain
player=1, move=...
player=2, move=...
player=1, move=...
...
player=2, move=...
You might also want to print the return value of each recursive call.
If you desperately want a pretty picture of a tree, post-process the output of the above and feed it to a tree-drawing package.
Upvotes: 1