Reputation: 163
I am new to UWP and I have:
When I call my exe from game it works perfect. Launching by FullTrustProcessLauncher
:(https://learn.microsoft.com/en-us/uwp/api/windows.applicationmodel.fulltrustprocesslauncher)
But when I upload my game in MS Store. It failed some checking:
"%PATH_TO_EXE%/*.exe has failed the AppContainerCheck check."
I understand what is it but I am so confused because of reading docs about UWP, AppContainerCheck and etc
I installed VS2019 and import my project but I don't understand what I have to do. I have some variants:
I understand that my exe-file must be run in an app container but how to rebuild my exe from VS2013 in VS2019 to pass the AppContainerCheck check?
Upvotes: 0
Views: 88