Reputation: 89
tl;dr - I use an autoencoder to try to reduce input dimensions for a reinforcement-learning (RL) agent to learn how to play Atari-KungFu. But it fails at encoding/decoding thrown knives, because they are only a couple pixels and getting them wrong probably has negligible impact on the autoencoder MSE loss (see green arrows in bottom left of image). This will probably permanently hobble the results. I want to figure out if there is a way to solve this -- preferably with a generalized solution, but I'd be happy for now with something specific to this problem.
Background: I am working on Week5 of the "Practical Reinforcement Learning" course on Coursera (National Research University HSE), and I decided to spend extra time trying to expand performance on the Atari-KungFu assignment using Actor-Critic architecture. This post is not about actor-critic, but more about an interesting sub-problem I ran into related to autoencoders.
I create an encoder which outputs a tanh-64-neuron layer, which is used as a common input to the decoder, policy learner (actor), and value learner (critic). During training, the simulator returns batches of four sequential frames (64 x 144 x 4) and rewards from the last action. Then images are first used to train the autoencoder, then used with the rewards to train the actor & critic branches.
I display some metrics and example frames every 25000 iterations to see how it's doing. If the reconstructed images are accurate, then the inputs to the actor & critic branches should be getting good distilled information for efficient learning.
You can see below that the autoencoder is pretty good except for the thrown knives (see bottom-left). Arguably this is because missing those couple pixels minimally increases the MSE loss of the reconstructed image, so it has little incentive to learn it (and also there's not a lot of frames that have knives). Yet, seeing those knives is critical for the RL agent to learn to how to survive.
I haven't seen this kind of problem addressed before. A tiny artifact in the input images is crucial for learning, but is unlikely to be learned by the autoencoder. Can we fix/improve this?
Upvotes: 3
Views: 885
Reputation: 24884
IMO your problem is loss specific, some things which would probably help autoencoder reconstruct knife as well:
Find knives in input image using image processing techniques. Regions where knives are present should have higher loss value in MSE, say 10
times more. One way to find those semi-automatically could probably be convolution with big kernel; White pixels at the strict center would give more weight and only zeros around it would give it more weight as well. Something along these lines should find a region where only knives are located (throwing guys wouldn't, as they contain too many white pixels and holes). Using some threshold found empirically for the value of this kernel should be enough to correctly find them.
Lower loss for images when no knive was found, say divided by half. This would focus autoencoder harder on rarely seen cases when knive is seen.
On the downside - I suppose it could introduce some artifacts. In such case you may think about usage of pretrained encoder (like some version of ResNet) and increase model's capabilities.
Upvotes: 1